Episode 92: Introduction to Game Development with Oliver Jucknath

Episode 92: Introduction to Game Development with Oliver Jucknath

In this Episode, Arno talks with Oliver Jucknath about the art of writing computer games. A lot of myth is attached to this area of computing, and while a game technically is just another program, it is written in a different context than typical business applications. This is true at the code level, where aggressive optimization is a focus throughout development. It also applies at the team level, where collaboration between specialists is pronounced. And the business context is different as well, which in turn influences the development effort as a whole.

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Episode 69: Nico Josuttis on SOA (SOA Pt. 3)

Episode 69: Nico Josuttis on SOA (SOA Pt. 3)

This Episode is part five in our (probably ongoing) series on service oriented architecture. In this episode we talk to Nico Josuttis, who has recently published a book on this topic. As its title "SO...

24 Syys 200756min

Episode 68: Dan Grossman on Garbage Collection and Transactional Memory

Episode 68: Dan Grossman on Garbage Collection and Transactional Memory

This episode features a discussion with Dan Grossman about an essay paper he wrote for this year's OOPSLA conference. The paper is about an analogy between garbage collection and transactional memory....

14 Syys 200754min

Episode 67: Roundtable on MDSD and PLE

Episode 67: Roundtable on MDSD and PLE

This is a roundtable discussion on model-driven software develoment and product line engineering. It was recorded at the Model-Driven Development and Product Lines: Synergies and Experience conference...

4 Syys 200748min

Episode 66: Gary McGraw on Security

Episode 66: Gary McGraw on Security

This episode features an interview with the software security expert Gary McGraw. Gary explains why this topic is so important and gives several security deficiencies examples that he found in the pas...

24 Elo 200741min

Episode 65: Introduction to Embedded Systems

Episode 65: Introduction to Embedded Systems

This episode is an introduction to embedded system. It is an introduction in the sense that we cover many topics very briefly: upcoming episodes will provides details for many of these topics. We star...

14 Elo 200744min

Episode 64: Luke Hohmann on Architecture and Business

Episode 64: Luke Hohmann on Architecture and Business

In this episode we talk about the relationship between software architecture and the business. Based on his book, Beyond Software Architecture we discuss how things such as branding, licensing, updat...

4 Elo 200752min

Episode 63: A Pattern Language for Distributed Systems with Henney and Buschmann

Episode 63: A Pattern Language for Distributed Systems with Henney and Buschmann

In this Episode we talked about the new POSA 4 book which has recently been published. We talk to two of the authors, Kevlin Henney and Frank Buschmann (the third author, Doug Schmidt was not availabl...

25 Heinä 20071h 6min

Episode 62: Martin Odersky on Scala

Episode 62: Martin Odersky on Scala

In this Episode we talk about the Scala language with its creator Martin Odersky. Scala is a language that fuses object oriented and functional programming. Martin started out by providing a two-minut...

15 Heinä 200753min

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