Final Fantasy XVI and Video Game Pacing
Triple Click29 Kesä 2023

Final Fantasy XVI and Video Game Pacing

Jason, Maddy, and Kirk talk about the opening hours of Final Fantasy XVI, a game with some very strange pacing, and use that as a springboard to talk about pacing in general. How do you deal with pacing in video games when the player is control? And do big, emotional moments need a cigarette afterwards?

One More Thing:

Kirk: Beef (Netflix)

Maddy: Ender’s Game by Orson Scott Card

Jason: Nintendo Direct

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