Horizon: Forbidden West with Guerrilla's Mathijs de Jonge

Horizon: Forbidden West with Guerrilla's Mathijs de Jonge

Ted Price chats with Guerrilla's Mathijs de Jonge. Mathijs is the Game Director for both the Horizon series and Killzone series. Together they discuss building a sequel to a highly successful first entry in a new series; balancing fresh new features with existing ones that were crucial to fans of the first title; and Guerrilla's approach to building a massive and ambitious title like Horizon Forbidden West.

Listen to the full episode here or watch this episode on our Youtube channel.

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SILENT HILL f Director Al Yang on Creating an All-New Chapter in the Legendary Horror Franchise

SILENT HILL f Director Al Yang on Creating an All-New Chapter in the Legendary Horror Franchise

Jun Shen Chia chats with SILENT HILL f game director Al Yang of Neobards Entertainment. Together they discuss how Neobards collaborated with Konami and famed Japanese writer Ryukishi07 on creating the newest chapter in the Silent Hill series; designing the combat to create tension and feel like a puzzle; creating a game for existing fans that brings in new players; and balancing fun while trying to tell a deep emotional story. This episode is supported by  Xsolla Episode Host: Jun Shen Chia Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

29 Joulu 20251h 48min

Making THE OUTER WORLDS 2 with Obsidian's Brandon Adler and Kyle Koenig

Making THE OUTER WORLDS 2 with Obsidian's Brandon Adler and Kyle Koenig

Adam Orth chats with Brandon Adler and Kyle Koenig about their latest work at Obsidian Entertainment, The Outer Worlds 2. Together they discuss the lessons they learned from the first game and what they sought to improve; how they implemented comedic and narrative elements into every aspect of gameplay; what ideas ended up on the cutting room floor; and what's next for themselves and the franchise. This episode is sponsored by: Xsolla Episode Host: Adam Orth Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

22 Joulu 20251h 27min

Becoming the Ghost of Yōtei with Erika Ishii

Becoming the Ghost of Yōtei with Erika Ishii

This episode contains spoilers for the game 'Ghost of Yōtei' Alexa Ray Corriea chats with actor and producer, Erika Ishii who stars as Atsu in Ghost of Yōtei. Together they discuss Erika's journey in acting and how they found themselves working in video games; working with Sucker Punch and their process working with performers; the advantages of bringing in the cast early in development; and the importance of acknowledging the team effort required to bring a game character to life.  This episode is supported by  Xsolla Episode Host: Alexa Ray Corriea Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

15 Joulu 20251h 5min

The Challenges of Game Localization, Writing and Recording with Shloc

The Challenges of Game Localization, Writing and Recording with Shloc

Alexa Ray Corriea chats with Oli Chance and Morgan Rushton from localization studio Shloc Ltd. Together they discuss how they got into the business of game localization; their long history working on massive IP like the Final Fantasy, Dragon Quest, and Death Stranding series; how they tackle challenges like translating cultural differences; and working with actors and directors to localize performances. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. This episode is supported by  Xsolla Episode Host: Alexa Ray Corriea Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

8 Joulu 20251h 20min

Absolum - Dotemu's Path From Licensed Games to Original IP

Absolum - Dotemu's Path From Licensed Games to Original IP

Trent Kusters chats with Dotemu CEO, Cyrille Imbert. Together they discuss Dotemu's work in licensed IP including how they pitch to license holders; the short-term financial and long-term relationship damage caused by releasing subpar products; how they inadvertently revived the beat 'em up genre with titles like Streets of Rage 4 and Teenage Mutant Ninja Turtles: Shredder's Revenge; and why and how they created their first original IP in Absolum.  This episode is supported by  Xsolla Episode Host: Trent Kusters Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

1 Joulu 20251h 32min

From "Katamari Damacy" Through "to a T" with Keita Takahashi

From "Katamari Damacy" Through "to a T" with Keita Takahashi

Trent Kusters chats with creator of the cult classic Katamari Damacy and the recently released to a T, Keita Takahashi. Together they discuss how he went from sculpting to his first job at Bandai Namco; the origins and development of Katamari Damacy and his subsequent works; his philosophy on creating games with experiences not available in the real world; and how he hopes his newest game will help people open their minds to new perspectives. This episode is supported by  Xsolla iam8bit Episode Host: Trent Kusters Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

28 Marras 20251h 44min

Obsidian's Josh Sawyer's Thoughts on Creating Engaging RPGs

Obsidian's Josh Sawyer's Thoughts on Creating Engaging RPGs

Alexa Ray Corriea chats with Josh Sawyer, Studio Design Director at Obsidian Entertainment. Together they discuss his thoughts on developing RPGs; what he learned from working at legendary studio Black Isle Studios; how to successfully adapt Dungeons & Dragons to video games; writing for games with dialogue stacks; parsing and implementing feedback while keeping true to your creative vision; and balancing RNG to improve player experiences. This episode is supported by  Xsolla iam8bit Episode Host: Alexa Ray Corriea Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

17 Marras 20251h 8min

The Development World of RPGs with Jeff Gardiner

The Development World of RPGs with Jeff Gardiner

Adam Orth chats with Jeff Gardiner from Something Wicked Games. Together they discuss his long history in the world of RPG development including titles in the Elder Scrolls and Fallout series; the trials and tribulations associated with starting your own studio; the perilous state of the games industry from funding to consolidation; and the lessons he learned in leading teams from some of the brightest minds in gaming. This episode is sponsored by: Xsolla Episode Host: Adam Orth Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

10 Marras 20251h 23min

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