Make Your Indie Game Go Viral

Make Your Indie Game Go Viral

This is a Game Dev Podcast with my guest Gavin Eisenbeisz (Two Star) and your host Jonas Tyroller. In this episode I want to learn how to make wildly successful indie games that go viral a lot.

Links to my Guest

➤ Wishlist Cuffbust on Steam: https://store.steampowered.com/app/2592220/CUFFBUST/

➤ 2nd Channel (Game Design): @ScientiaLudos

➤ Main Channel: @TwoStarGames

0:00 - Intro

0:57 - Look Where The Market Is Going

4:02 - What Makes For a Viral Game Idea

9:05 - Designing For Content Creators

15:33 - How Rare Are Million Dollar Game Ideas

19:47 - Why High Action Games Are Bad For Retention

26:01 - Creating Brand Recognition

31:43 - Mass Content Ability

35:36 - When To Scrap Your Idea

37:35 - The No-Prototypes Approach

41:08 - Using The Trailer To Test Demand

44:36 - How Content Creators Line Up To Play Your Game

47:28 - Concept vs. Execution | What Matters Most

51:18 - Indicators That You're On Track

53:31 - Having Your Own YouTube Channel

59:14 - Learning and Theory Crafting | Why and How

1:04:38 - Gavin About Not Enjoying Game Dev As Much Anymore

1:08:40 - Gavin and I Compare Our Approaches

My game "Thronefall":

➤ Steam: https://store.steampowered.com/app/2239150/Thronefall/

➤ Discord: https://discord.gg/gVYctptyg8

➤ Nintendo Switch: https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Thronefall-2669627.html#Overview

My game "Will You Snail":

➤ Play Will You Snail on Steam: https://store.steampowered.com/app/1115050/Will_You_Snail/

➤ Join the Will You Snail Discord: https://discord.gg/G3mRDrK

For the game developers among you:

➤ Join our creative game dev community on Discord: https://discord.gg/Ye6zzfQ

Episoder(19)

0$ Marketing, Steam Demos & Custom Game Engine

0$ Marketing, Steam Demos & Custom Game Engine

This is a conversation with the Australian game developer Tommy, co-creator of the tower defense game Gnomes. Thy made it in a custom Rust Engine with just 10 months of time and 0$ marketing budget. I...

12 Des 20252h 20min

Industry Veteran About Coding for Games

Industry Veteran About Coding for Games

This is a conversation with Ricard Pillosu, an industry veteran with over 20 years in both AAA and indie teams, currently working as Co-Founder at Epictellers a 30+ head team working on the CRPG Starf...

4 Des 20251h 58min

You (Probably) Can’t Trust Game Dev Formulas

You (Probably) Can’t Trust Game Dev Formulas

This is a conversation with my game dev friend and former collegue Friedemann Allmenröder. We created ISLANDERS together, he then went on to make many more fantastic indie games such as Pizza Possum, ...

27 Nov 20251h 49min

How to Make Brilliant Games With 0 Combat

How to Make Brilliant Games With 0 Combat

This is a conversation with Danny Weinbaum from @EastshadeStudios, the creators of one of my favorite roleplaying games, Eastshade, currently working on a new game called "Songs of Glimmerwick". How d...

20 Nov 20252h 38min

This Young Solo Dev Built a Steam Hit in 4 Months

This Young Solo Dev Built a Steam Hit in 4 Months

This is a conversation with @zoroarts8930, a young solo dev who managed to land an indie hit with his co-op game Paddle Paddle Paddle. We talk about that success, how to potentially replicate it and a...

13 Nov 20251h 37min

Grow Your Game Dev Success Gradually

Grow Your Game Dev Success Gradually

This is a conversation with Stephen Huang from @isto_inc. They made games such as "Get to Work" and "Atrio: The Dark Wild", each game more successful than the last. Sptephen tells his story and shares...

6 Nov 20252h 6min

Their Second Game Did Worse, Now What?

Their Second Game Did Worse, Now What?

This is a conversation with Julian Colbus from DigiTales Interactive, the creators of Lacuna and Between Horizons. We talk about regrets from their last game, how to succeed with story based games and...

30 Okt 20252h 12min

Making a Cozy Game Hit in 5 Months

Making a Cozy Game Hit in 5 Months

This is a conversation with Kathrin Radtke from Spellgarden Games, the tiny development team behind Sticky Business and Ritual of Raven. We talk about making successful cozy games, scope, marketing an...

23 Okt 20251h 26min

Populært innen Fritid

rss-spartsklubben
mil-etter-mil-en-podcast-om-bil
nerdelandslaget
interiorradet
jegerpodden
livet-pa-veien-med-jan-erik-larssen
jakt-og-fiskepodden
level-backup
menn-uten-midje-kan-ogsa-lese
podme-bio-3
rss-jegerpodden
kaffeskal-med-hollund-krogh
villmarksliv
fjellsportpodden
rss-var-forste-kaffe
strikkepodden
lydartikler-fra-aftenposten
grontpodden
hagespiren-podcast
rss-hestenes-klan