Knull’s Dark Origins: The God of Symbiotes Explained

Knull’s Dark Origins: The God of Symbiotes Explained

The latest trailer for Venom: The Last Dance surprised fans with the appearance of Knull, the god of darkness who created the alien symbiotes. While Knull’s introduction has Marvel fans excited, it also reignited a long-standing debate in the comic book industry: Should comic creators be compensated when their characters make the leap to the big screen?

Knull’s creators, Donny Cates and Ryan Stegman, were just as surprised as the fans when the trailer dropped. Stegman, who drew Venom Vol. 4 #3, where Knull made his first official appearance, took to X (formerly Twitter) with humor but also raised eyebrows when he said, “Yes, I did co-create Knull. No, I didn’t know until today that he was gonna be in Venom: The Last Dance... Yes, I do expect to finally be able to afford that lazy river moat around my house."

Cates, who wrote the comic series, also chimed in with a joke, tweeting an image that simply said “MONEY” with the caption “lol.” While their reactions were lighthearted, it raises a serious question: Should comic creators be financially rewarded when their creations are adapted into massive Hollywood blockbusters?

The issue of compensating comic creators is not new, but it’s become more pressing as comic book movies dominate the global box office. While films like Avengers: Endgame rake in billions, the creators behind the characters often see little to no financial benefit from their work being adapted.

Marvel’s track record on compensating creators has been mixed. Jim Starlin, who created Thanos, had a very public battle with Marvel over the use of his character in the Avengers films. Starlin eventually received a payout, but only after the issue went public. The fact that Stegman and Cates were unaware of Knull’s inclusion in the film until the trailer’s release suggests that comic creators still aren’t always in the loop when their characters make the jump from page to screen.

In contrast, Marvel legend Stan Lee, who co-created many of the company’s most iconic heroes, was a notable exception. Thanks to his legendary status and executive role, he received ample recognition (and compensation) for his contributions to the Marvel Universe. Unfortunately, this level of compensation is far from the norm for most creators.

At the heart of the issue is whether comic creators should receive royalties when their characters or stories are adapted into films, TV shows, or merchandise. In many cases, the contracts signed between creators and publishers like Marvel or DC give ownership of the characters to the company, leaving creators with little say or financial stake in their future adaptations.

However, some argue that without the writers and artists who bring these characters to life, there would be no billion-dollar film franchises. It’s not just about money—it’s about recognition and respect for the creative minds that fuel these stories. The fact that Cates and Stegman didn’t even know about Knull’s inclusion in the new Venom film highlights how detached creators can be from the process once Hollywood gets involved.

One question lingering around Venom: The Last Dance is whether Sony, the studio behind the Venom films, will handle compensation any differently from Marvel. Since Sony owns the film rights to Venom, the situation could be more complex than the typical Marvel Studios release. If Sony chooses to compensate Cates and Stegman fairly for their creation of Knull, it could set a positive precedent for other creators.



Episoder(629)

V For Vendetta Heads To HBO: What To Expect From The Series

V For Vendetta Heads To HBO: What To Expect From The Series

HBO is developing a V for Vendetta TV series with writer Pete Jackson attached and James Gunn and Peter Safran executive producing for DC Studios. We break down what that creative team signals for tone and scope, how the show might adapt Alan Moore and David Lloyd’s classic, and where it could fit within HBO’s run of prestige comic adaptations. We also revisit the 2005 film’s legacy and outline the big questions fans should watch as the project moves through development.00:00 Intro and headline00:35 Who is Pete Jackson and why his work matters02:10 Creative team and producers explained03:45 Source material primer for newcomers05:30 What made the 2005 film stick with audiences07:05 How this fits HBO and DC’s live action slate08:50 What a season one arc could cover10:20 Casting and tone watchlist11:30 Production timeline expectations and next checkpoints12:15 Final thoughts and listener promptHBO is developing V for Vendetta with Pete Jackson writing and DC Studios leadership producing.Expect character driven storytelling with a focus on personal stakes inside a political thriller frame.The series has strong runway at HBO, which has a history of turning comic properties into prestige TV.The 2005 film set a high bar for mood and iconography, so casting for V and Evey will be pivotal.Early cues to watch include period setting, one season retelling versus ongoing world build, and how closely it tracks the graphic novel’s themes.“The mask is iconic, but the power of V for Vendetta is the way it asks who gets to define freedom.”“If this show keeps the human story front and center, the politics will land without feeling like a lecture.”“Casting V and Evey decides the show’s heartbeat before a single set piece is shot.”If you enjoyed this breakdown, follow and subscribe, leave a quick review, and share the episode with the hashtag #GeekFreaksHeadlines. It helps more geeks find the show.All news discussed on our podcast is sourced from GeekFreaksPodcast.com.Facebook: https://www.facebook.com/thegeekfreakspodcastThreads: https://www.threads.net/@geekfreakspodcastTwitter: https://twitter.com/geekfreakspodInstagram: https://www.instagram.com/geekfreakspodcast/Patreon: https://www.patreon.com/GeekFreakspodcastWhat do you want from a V for Vendetta series and who would you cast as V and Evey? Send your questions and topic ideas for future episodes and we will feature our favorites.Apple Podcast Tags: V for Vendetta, HBO, DC Studios, James Gunn, Peter Safran, Pete Jackson, Alan Moore, David Lloyd, TV news, Comic adaptations, The Penguin, Watchmen, Green Lantern Lanterns, Geek Freaks HeadlinesTimestamps and TopicsKey TakeawaysMemorable QuotesCall To ActionLinks and ResourcesFollow UsListener Questions

11 Nov 1min

Jimmy Olsen’s DC Crime at Max

Jimmy Olsen’s DC Crime at Max

We break down the new Superman spinoff centered on Jimmy Olsen, titled DC Crime, headed to Max. The conversation covers the true crime style approach, a season one focus on Gorilla Grodd, and how the Daily Planet newsroom could drive the story without leaning on Clark and Lois. We also talk tone, why a reporter’s lens fits the DCU right now, and what Skyler Gisondo brings to this version of Jimmy. 00:00 Jimmy Olsen series update for Max00:18 Season one centers on Gorilla Grodd00:32 Cameo possibilities for Clark and Lois00:46 The vibe feels like true detective inside the DCU01:31 Skyler Gisondo’s take on Jimmy Olsen02:15 Production next steps and sign offDC Crime puts Jimmy Olsen at the center, using a case driven format that fits the Daily Planet.Gorilla Grodd as the opener expands the map beyond the usual Superman rogues.A newsroom perspective can connect street level mysteries to larger DCU threats.Skyler Gisondo’s confident, capable Jimmy gives the show a clear point of view.Expect room for cameos without depending on Superman to carry every scene.“This feels like true detective in DC.” “He is not just Superman’s pal. He is his own cool reporter.” If you enjoyed this episode, follow and subscribe, leave a quick rating and review, and share the show with a friend using #GeekFreaksHeadlines. Get the latest stories and links at GeekFreaksPodcast.com, which is our source for all news we discuss.Facebook: https://www.facebook.com/thegeekfreakspodcastThreads: https://www.threads.net/@geekfreakspodcastTwitter: https://twitter.com/geekfreakspodInstagram: https://www.instagram.com/geekfreakspodcast/Patreon: https://www.patreon.com/GeekFreakspodcastHave a question or a topic you want covered on the show? Drop it in the comments or message us on any of our socials and we may feature it in a future episode.Apple Podcast Tags: Superman, DCU, Jimmy Olsen, DC Crime, Gorilla Grodd, Max, Daily Planet, Geek Freaks HeadlinesTimestamps and TopicsKey TakeawaysMemorable QuotesCall to ActionFollow UsListener Questions

11 Nov 1min

GTA 6 Delay To November 2026 And Why It Might Be A Good Thing

GTA 6 Delay To November 2026 And Why It Might Be A Good Thing

GTA 6 has been pushed to November 2026 after previously moving from a 2025 window to May 2026. Take-Two says the extra time is for polish and quality control, and it continues to back Rockstar. GTA Online’s update cadence will not change. We break down what this delay means for players, why the broader entertainment world will feel it, and how GTA 5’s long lifespan sets the bar for what comes next. 00:00 GTA 6 delayed to November 2026 and why00:10 GTA Online updates continue on the usual schedule00:20 The ripple effect beyond games00:37 GTA 5’s longevity and expectations for GTA 600:56 Why taking more time is better than rushingGTA 6 has shifted to November 2026 to focus on polish and quality.Take-Two publicly supports Rockstar through the new timeline.GTA Online updates remain on track, so live service players keep their routine.The launch window will influence marketing tie-ins, time-off plans, and merchandise across industries.GTA 5’s 15-year tail and 220 million sales set a high bar for GTA 6’s quality and staying power.A perfect day-one matters when GTA Online is part of the plan from the start.“GTA six just got delayed. No surprise there.”“GTA Online release cadence is not going to be changed at all.”“This game has to be perfect.”“The delay sucks and the memes will continue, but it is best that they get this thing right.”Enjoying Geek Freaks Headlines? Subscribe and leave a quick review to help more listeners find the show. Share this episode with a friend and tag your post with #GeekFreaks.News source for all stories: GeekFreaksPodcast.comFacebook: https://www.facebook.com/thegeekfreakspodcastThreads: https://www.threads.net/@geekfreakspodcastTwitter: https://twitter.com/geekfreakspodInstagram: https://www.instagram.com/geekfreakspodcast/Patreon: https://www.patreon.com/GeekFreakspodcastWhat do you want to see on day one of GTA 6? Send your thoughts to us on Threads or Twitter and we might read them on the show.Apple Podcast tags: GTA 6, Rockstar Games, Take Two Interactive, GTA Online, Video Game Delays, Gaming News, Open World Games, Next Gen Games, Geek Freaks HeadlinesTimestampsKey TakeawaysMemorable QuotesCall To ActionFollow UsListener Questions

7 Nov 1min

Square Enix Says AI Will Handle 70% of QA by 2027, Layoffs Hit Western Teams

Square Enix Says AI Will Handle 70% of QA by 2027, Layoffs Hit Western Teams

On today’s Geek Freaks Headlines, we break down Square Enix’s plan to have generative AI handle about 70% of quality assurance and debugging by the end of 2027, announced the same day employees in the company’s Western business were told to expect layoffs across departments. We talk through what AI could realistically cover in testing, where it’s likely to fail without human oversight, community reactions, and what this might mean for future Final Fantasy and Kingdom Hearts releases. Timestamps & Topics00:00 — Square Enix’s AI QA headline and 2027 target00:06 — Same-day layoffs across Western business units00:12 — What tasks AI could automate in QA and debugging00:20 — Risks: hallucinated fixes and flaky tests without human review00:38 — Why human testers still matter for story, balance, and edge cases00:54 — “Inevitable” cost-cutting and industry trend concerns01:02 — Community reactions and recent FF/KH quality chatter01:19 — Consumer choice: voicing concerns with your wallet01:32 — A quick pop-culture nod to Grandma’s Boy and the “dream QA job”01:49 — Closing thoughts and listener promptKey TakeawaysSquare Enix aims for AI to handle most repetitive QA tasks, with humans validating complex scenarios and final quality.The plan surfaced alongside news of layoffs, raising questions about the near-term impact on teams and titles.AI can speed throughput, but unverified suggestions risk false positives, bad fixes, and broken gameplay loops.Human testers remain critical for narrative cohesion, balance, accessibility, and unusual player behavior.Players who care about this shift can give feedback directly and let purchasing decisions reflect their values.Memorable Quotes“Best case is AI handles the small, repetitive checks, and humans make sure the changes actually work.”“It sucks to see people lose jobs, but companies will embrace AI to save money.”“If quality matters to you, tell publishers with your feedback and your wallet.”Call to ActionEnjoyed the episode? Subscribe, leave a review, and share it with a friend using #GeekFreaks. Got thoughts on AI in game QA or how you’ll approach future Square Enix releases? Send us a voice memo or message and we may feature it on a future Headlines episode.Link to Our News SourceGeekFreaksPodcast.com — your hub for the stories we cover and more.Follow UsFacebook: https://www.facebook.com/thegeekfreakspodcastThreads: https://www.threads.net/@geekfreakspodcastTwitter: https://twitter.com/geekfreakspodInstagram: https://www.instagram.com/geekfreakspodcast/Patreon: https://www.patreon.com/GeekFreakspodcastListener QuestionsWhat part of game testing do you trust AI with, and where do you draw the line? Share your take and we’ll read the best ones on the show.Apple Podcast Tags:Square Enix, AI in gaming, game QA, debugging, video games, Final Fantasy, Kingdom Hearts, layoffs, development pipelines, Geek Freaks Headlines

7 Nov 2min

K-Pop Demon Hunters Sequel Set for 2029: Why the Wait Makes Sense

K-Pop Demon Hunters Sequel Set for 2029: Why the Wait Makes Sense

On today’s Geek Freaks Headlines, we break down the newly announced K-Pop Demon Hunters sequel, currently targeted for 2029. We cover why animation timelines are long, why this sequel felt inevitable after massive Netflix success, the unusual jump from Netflix to theaters, and why dates for animated productions often slide rather than move up. Timestamps & Topics00:00 — Sequel confirmed and the 2029 target window00:07 — Why animation takes time and the Spider-Verse comparison00:12 — Inevitable follow-up after the first film’s success00:14 — From Netflix to theaters and why that’s notable00:29 — Real talk on delays and moving release dates back, not up00:42 — Sign-off and a quick nod to the soundtrack favoritesKey TakeawaysThe follow-up is officially in the works, but the long runway reflects how complex animation pipelines are.The first movie’s performance on Netflix and its theater run made a sequel feel like a matter of time.Expect the 2029 date to be a placeholder that could shift later, not earlier.The Netflix-to-theaters path is a noteworthy milestone for the franchise’s reach.Memorable Quotes“Animation takes a long time.” “It will not move up. It might move back.” Call to ActionIf you enjoy Geek Freaks Headlines, please subscribe, rate, and review on your favorite podcast app. Share the episode with a friend and tag us with #GeekFreaksHeadlines so we can feature your thoughts next show.News SourceGeekFreaksPodcast.comFollow UsFacebook: facebook.com/thegeekfreakspodcastThreads: threads.net/@geekfreakspodcastPatreon: patreon.com/GeekFreakspodcastTwitter: twitter.com/geekfreakspodInstagram: instagram.com/geekfreakspodcastJoin the ConversationHave a question or a hot take for the next Headlines? Send us a DM on Twitter or Threads, or drop a comment on Instagram. We may read your message on the show.Apple Podcast TagsGeek Freaks Headlines, KPop Demon Hunters, Netflix, Animation, Movie News, Release Dates, Spider Verse, Streaming

7 Nov 50s

Brendan Fraser & Rachel Weisz Return To “The Mummy”

Brendan Fraser & Rachel Weisz Return To “The Mummy”

On today’s Geek Freaks Headlines, we break down the big news: Brendan Fraser and Rachel Weisz are in talks to return for a new “The Mummy.” The film is set up at Universal with Radio Silence (Matt Bettinelli-Olpin and Tyler Gillett) directing, and reporting points to a sequel that ignores the third movie. We also talk tone, why fans wanted this, and what early creative choices suggest for the adventure-meets-horror vibe. Timestamps & Topics00:00 — Return of “The Mummy,” Fraser and Weisz talks, nostalgia context 00:18 — Radio Silence attached; quick recap of their recent films 00:34 — Expecting scarier elements and classic undead set pieces 00:50 — Timeline status, what’s next, promise to follow production updates Key TakeawaysUniversal is moving forward with a new “The Mummy,” with Fraser and Weisz in active talks. Radio Silence is attached to direct, setting expectations for energetic suspense and character-driven thrills. The third film is reportedly being sidelined, framing this as a spiritual follow-up to the first two entries. Early chatter points to a slightly scarier tone alongside the adventure flavor fans love. Plot and release details are still under wraps, but we’ll track updates as they land. Memorable Quotes“This is pure nostalgia.” “The third movie that we all dislike… doesn’t count anymore.” “One of the best franchises forgotten to the 90s is back.” Call To ActionIf you enjoyed this breakdown, please follow and subscribe, leave a quick review to help more geeks find us, and share the episode with a friend using #GeekFreaks.Links & ResourcesNews and show updates: GeekFreaksPodcast.comSource: Episode transcript. Follow UsFacebook: https://www.facebook.com/thegeekfreakspodcastThreads: https://www.threads.net/@geekfreakspodcastTwitter: https://twitter.com/geekfreakspodInstagram: https://www.instagram.com/geekfreakspodcast/Patreon: https://www.patreon.com/GeekFreakspodcastListener QuestionsHave thoughts or theories about where this sequel should go? DM us on social or tag #GeekFreaks and we’ll feature your questions in a future episode.Apple Podcast TagsGeek Freaks Headlines, The Mummy, Brendan Fraser, Rachel Weisz, Radio Silence, Universal Pictures, Movie News, Adventure Horror, 1990s Movies, Reboot vs Sequel

5 Nov 1min

King Of The Hill Renewed Through 2028: Seasons 16 & 17, Where To Watch, Why It Matters

King Of The Hill Renewed Through 2028: Seasons 16 & 17, Where To Watch, Why It Matters

On today’s Geek Freaks Headlines, we break down the big renewal news for King of the Hill. The series has been picked up for Seasons 16 and 17, with Season 15 slated for 2026, setting the show up through 2028. We cover where it will stream in the U.S. and internationally, how strong Season 14 performed on Nielsen, and why the revival works so well for longtime fans of adult animation.00:00 Renewal rundown for Seasons 16 and 17, timeline through 202800:10 Streaming details for U.S. and international viewers, Hulu and Disney Plus notes00:18 Season 14’s Nielsen success and what it signals for the new era00:24 Why the writing lands for legacy characters00:32 Personal take for adult animation fans and invitation to share your thoughtsKing of the Hill is renewed for two more seasons beyond the already planned Season 15, pointing to new episodes into 2028.Season 14 performed extremely well on Nielsen, signaling strong audience interest in the revival.In the U.S., episodes are expected on Hulu, with Disney Plus carrying the show in other regions.The revival’s writing honors classic characters while feeling fresh for modern audiences.Adult animation fans have good reason to be excited about the next stretch of stories.“Season 14, the original reboot rated number two on the Nielsen’s ratings, showing that it’s a wildly successful show.”“It was really well written and a successful return for classic characters that I didn’t know would work, and they worked great.”“I love adult animation. It’s like my favorite thing and this one really honored the classics.”Enjoyed the episode? Subscribe, leave a review, and share this episode with a friend using #GeekFreaks.News source: GeekFreaksPodcast.comFacebook: https://www.facebook.com/thegeekfreakspodcastThreads: https://www.threads.net/@geekfreakspodcastTwitter: https://twitter.com/geekfreakspodInstagram: https://www.instagram.com/geekfreakspodcast/Patreon: https://www.patreon.com/GeekFreakspodcastWhat are you hoping the next two seasons explore, and which characters do you want to see return? Send your thoughts and questions, and we’ll feature some on a future episode.Apple Podcast tags: King of the Hill, Adult Animation, Hulu, Disney Plus, TV News, Nielsen Ratings, Mike Judge, Animated Sitcoms, Streaming, Geek Freaks HeadlinesTimestampsKey TakeawaysMemorable QuotesCall To ActionLinks & ResourcesFollow UsListener Questions

4 Nov 57s

Godzilla Minus Zero Teaser Breakdown, Yamazaki Returns, and That Noriko Cliffhanger

Godzilla Minus Zero Teaser Breakdown, Yamazaki Returns, and That Noriko Cliffhanger

On this Geek Freaks Headlines mini, we react to the new teaser for the sequel to Minus One, now titled Godzilla Minus Zero. We call out the sharp new logo, confirm Takashi Yamazaki’s return as writer, director, and VFX lead, and note that much of the Oscar-winning crew is back. We also revisit the Minus One cliffhanger around Noriko’s neck mark and what a spreading “Godzilla cell” could mean for the next story. 00:00 New title revealed, teaser impressions, and the GODZILLA -0.0 logo00:20 Yamazaki returns and why the Minus One crew’s efficiency matters00:33 Noriko’s neck mark explained and the “Godzilla cell” setup00:43 How a spreading G-cell could shape the sequel’s stakes00:50 Wrap and what we’ll be watching nextThe sequel is officially called Godzilla Minus Zero with a clean new -0.0 logo. Takashi Yamazaki is back to write, direct, and lead VFX, along with key Minus One team members. The Minus One crew’s results on a modest budget remain a model big studios should study. Noriko’s lingering mark is tied to a “Godzilla cell,” setting up a biological threat that could escalate in the sequel. “New Godzilla just announced. It’s going to be called Godzilla -0.” “Takashi is coming back to write, direct. He’s going to lead the VFX team.” “One of the key things they have to explore in this one is the cliffhanger from the last one, when Noriko had the mark on her neck.” If you enjoyed this breakdown, hit subscribe, leave a quick review, and share the episode with a friend using #GeekFreaks.All news discussed on our shows comes from GeekFreaksPodcast.com.Website: GeekFreaksPodcast.comFacebook: https://www.facebook.com/thegeekfreakspodcastThreads: https://www.threads.net/@geekfreakspodcastTwitter: https://twitter.com/geekfreakspodInstagram: https://www.instagram.com/geekfreakspodcast/Patreon: https://www.patreon.com/GeekFreakspodcastWhat do you think the G-cell twist means for Minus Zero? Send your thoughts and questions for a future mailbag. DM us on socials or email Info@GFPods.com.Apple Podcast Tags: Geek Freaks Headlines, Godzilla Minus Zero, Godzilla Minus One, Takashi Yamazaki, Toho, Kaiju, Trailer Reaction, Film News, VFX, Noriko, G cell, SequelTimestampsKey TakeawaysMemorable QuotesCall to ActionLinks and ResourcesFollow UsListener Questions

4 Nov 57s

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