The Many Deaths of Dungeons & Dragons | Game On | 3

The Many Deaths of Dungeons & Dragons | Game On | 3

Fifty years after its inception, Dungeons & Dragons has become more than just a fantasy game for nerds. It’s a cultural phenomenon, thanks in part to Netflix’s “Stranger Things” and livestream channels like Critical Role. So how can D&D’s parent company Wizards of the Coast keep the momentum going and deliver more innovations? Ryan Dancey, former VP at Wizards of the Coast, breaks down this D&D ‘Golden Age’ and explains what it will take for the game to enter a new digital realm.

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