Greg Kasavin, creative director, Supergiant Games (Hades, Bastion.)

Greg Kasavin, creative director, Supergiant Games (Hades, Bastion.)

My guest today is creative director and writer of some of the most memorable and influential independent games of recent years, including Bastion, Pyre, Transistor and, most recently, the smash hit Hades, which topped many of 2021’s best games of the year lists.


In the nineties he co-founded Arcadia, a website dedicated to films and video games, which led to an internship at Gamespot, one of the largest websites specialising in video game coverage in the world, of which he eventually became editor-in-chief.


After leaving journalism for the world of game development, he worked on the Command and Conquer series, then, in 2010, joined Supergiant Games as creative director.


He once said: “Our goal is for each game we make...to be good enough and idiosyncratic enough so that it hits someone at the right place at the right time and becomes their favourite.”


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