#109 - How an app's design can inspire behavior change & (good or bad) habits (Brett Redinger & Ben Grynol)

#109 - How an app's design can inspire behavior change & (good or bad) habits (Brett Redinger & Ben Grynol)

Levels Head of Growth, Ben Grynol, chatted with our Principal Designer, Brett Redinger, about the topics of behavior change, habit formation and how it all relates to an app's entire design.


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Levels helps you see how food affects your health, empowering you with the tools needed to achieve health goals and improve healthspan. Levels Members gain access to the Levels app and continuous glucose monitors (CGMs), providing real-time feedback on how diet and lifestyle choices impact your metabolic health.

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(04:09) - Design for building habits
(12:53) - Bring joy into design
(16:05) - Build and hold onto people’s trust
(21:24) - Look at things from the persona’s point of view
(23:55) - Extrinsic and intrinsic triggers
(28:27) - Motivation is hard to hack
(29:57) - Investment is a big part of habits
(34:41) - Guidance not control
(38:21) - Create accountability up front
(42:36) - The reward has to be greater than the cognitive load

Transcripts and Show Notes

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