Pitching a 16th-Century Murder Mystery Game with Obsidian's Josh Sawyer

Pitching a 16th-Century Murder Mystery Game with Obsidian's Josh Sawyer

Trent Kusters chats with Josh Sawyer, the Game Director behind Obsidian Entertainment's Pentiment. Together they discuss his long career in game development from his start at legendary studio Black Isle to his current work on projects like Fallout: New Vegas and the Pillars of Eternity series; how he successfully pitched a narrative-focused 16th-century murder mystery; how a small team created an experience full of historical detail and references; and how to have fun with fonts.

Watch this episode on our Youtube channel.

Populärt inom Utbildning

rss-bara-en-till-om-missbruk-medberoende-2
historiepodden-se
det-skaver
alska-oss
sektledare
nu-blir-det-historia
johannes-hansen-podcast
harrisons-dramatiska-historia
not-fanny-anymore
allt-du-velat-veta
rss-sjalsligt-avkladd
roda-vita-rosen
rss-max-tant-med-max-villman
rikatillsammans-om-privatekonomi-rikedom-i-livet
dumforklarat
sa-in-i-sjalen
handen-pa-hjartat
i-vantan-pa-katastrofen
rss-pa-insidan-med-bjorn-rudman
nar-man-talar-om-trollen