blink::PaintArtifactCompositor
Blink28610 Okt 2025

blink::PaintArtifactCompositor

turns chunks into compositor layers & updates cc property trees.

Consumes the new PaintArtifact and does the layerization and property‑tree updates required for compositor draw. It supports fast paths when only values changed (e.g., opacity) or when a scroll only induces raster invalidation, avoiding full rebuilds. It owns a subtree of cc layers corresponding to the artifact. (Chromium Git Repositories)

Key fields

  • scoped_refptr<cc::Layer> root_layer_ — root of the Blink‑owned layer subtree.

  • UpdateType needs_update_ — kRepaint vs kFull (or scroll fast path).

  • Caches/maps for synthesized mask clips and scroll translations seen while layerizing. (Chromium Git Repositories)

Most important methods

  • bool TryFastPathUpdate(const PaintArtifact&) — take a cheap path (no topology change). (Chromium Git Repositories)

  • void Update(const PaintArtifact&, const ViewportProperties&, const StackScrollTranslationVector&, Vector<std::unique_ptr<cc::ViewTransitionRequest>>) — full reconciliation to layers + cc property trees. (Chromium Git Repositories)

  • “Direct update” helpers like DirectlyUpdateCompositedOpacityValue(...), DirectlyUpdateScrollOffsetTransform(...) — skip rebuilds for common animations/scrolling. (Chromium Git Repositories)

Hands off to: PropertyTreeManager (internally) to mirror Blink property nodes to cc trees, ready for commit to the compositor thread.


Avsnitt(417)

[EXP] Blink Paint Artifact Compositor: Advanced Architectural Internals

[EXP] Blink Paint Artifact Compositor: Advanced Architectural Internals

The provided text explains the PaintArtifactCompositor (PAC), a critical bridge in the Chromium engine that converts Blink's paint data into a format the compositor can process. It describes how the s...

24 Feb 26min

Blink Paint Artifact Compositor: Advanced Architectural Internals

Blink Paint Artifact Compositor: Advanced Architectural Internals

The provided text explains the PaintArtifactCompositor (PAC), a critical bridge in the Chromium engine that converts Blink's paint data into a format the compositor can process. It describes how the s...

24 Feb 44min

Promise Textures and GPU Resolution in Chromium's Viz Compositor

Promise Textures and GPU Resolution in Chromium's Viz Compositor

This text explains the promise texture system within Chromium’s Viz compositor, an architectural framework that allows the browser to handle complex GPU drawing operations across different threads. By...

24 Feb 27min

CSS Containment: Spec Implementation and Blink Engine Architecture

CSS Containment: Spec Implementation and Blink Engine Architecture

These sources provide a technical deep dive into CSS containment, explaining how it functions both as a web standard and within the Blink rendering engine. By treating specific subtrees as independent...

24 Feb 37min

Blink's Scroll Architecture: From Layout Geometry to Property Trees

Blink's Scroll Architecture: From Layout Geometry to Property Trees

The provided text explains the Blink rendering engine's architectural approach to managing web page scrolling through three distinct tree structures. By separating mutable layout objects from immutabl...

24 Feb 30min

Refining Pixel Snapping for Split-Axis Sticky Compositing

Refining Pixel Snapping for Split-Axis Sticky Compositing

These sources detail a technical implementation for pixel snapping in a web browser's compositor, specifically addressing how sticky positioning handles subpixel offsets across split axes. The primary...

24 Feb 34min

InputHandlerProxy in Blink and cc: A Technical Report

InputHandlerProxy in Blink and cc: A Technical Report

The provided technical report details the architecture and function of the InputHandlerProxy within the Chromium renderer as of early 2026. This component operates on the compositor thread to manage u...

24 Feb 31min

Unix and Linux tee Utility

Unix and Linux tee Utility

The provided text is a technical report on the Unix and Linux tee utility, a command used to duplicate data streams by reading from standard input and writing to both standard output and files. While ...

24 Feb 35min

Populärt inom Teknik

uppgang-och-fall
natets-morka-sida
elbilsveckan
rss-elektrikerpodden
bilar-med-sladd
market-makers
skogsforum-podcast
rss-technokratin
har-vi-akt-till-mars-an
rss-laddstationen-med-elbilen-i-sverige
bli-saker-podden
rss-it-sakerhetspodden
rss-fabriken-2
rss-veckans-ai
musikprodd-podden
hej-bruksbil
rss-uppgang-och-fall
developers-mer-an-bara-kod
rss-rapporterat
rss-snacka-om-ai