15. U.K. Fight Club: Gaming the Future Army with LTC Arnel David and Major Aaron Moore

15. U.K. Fight Club: Gaming the Future Army with LTC Arnel David and Major Aaron Moore

In this latest episode of “The Convergence,” we talk with guest bloggers LTC Arnel David, U.S. Army, and Major Aaron Moore, British Army, who recently penned Fight Club Prepares Lt Col Maddie Novák for Cross-Dimension Manoeuvre — describing the nascent revolution in Professional Military Education (PME) wrought by the convergence of Artificial Intelligence (AI), digital assistants, gaming, and Augmented and Virtual Reality (AR/VR). Using storytelling and backcasting, LTC David and Maj Moore vividly described how Leaders will seek out and leverage these technologies to hone their warfighting skills across all dimensions, enabling them to “think, fight, learn, repeat” and enhance their versatility as innovators on the battlefield.

In today’s podcast, LTC David and Major Moore further discuss the convergence of technology and wargaming that resulted in Fight Club and how it is transforming Leader development:

  • Fight Club designs realistic wargames to remove hierarchies and encourage players to attempt innovative solutions, while also creating a safe environment to fail repeatedly and learn from mistakes.
  • These games replicate expensive training through a virtual setting, and harness younger generations’ aptitude for technology and virtual networking. The virtual setting also allows Fight Club to better connect players of different backgrounds, making the gaming more available and accessible.
  • The DoD should implement more gaming in training. Wargaming can be effective in more frequent, smaller-scale games to increase Service members’ exposure to these types of decision making.
  • Wargaming helps the Army and its international partners increase interoperability without having to run large-scale, time-compressed exercises.
  • Gaming will allow the military to push innovation and will continue to attract younger generations who thrive in interactive environments. The competitive nature of gaming can inspire action and push people to develop more creative and effective solutions.

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Jaksot(117)

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118. Sinews of War: A gaming Approach to Sustaining the Force

118. Sinews of War: A gaming Approach to Sustaining the Force

[Editor’s Note:  Regular readers of the Mad Scientist Laboratory blog site know that wargaming is a vital cognitive tool for understanding the complexities of the evolving Operational Environment (OE)...

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117. From Campus to Command: The William & Mary Wargaming Lab with Luke Miller

117. From Campus to Command: The William & Mary Wargaming Lab with Luke Miller

[Editor’s Note:  Army Mad Scientist and the Georgetown University Wargaming Society co-hosted our Game On! Wargaming & The Operational Environment Conference at Georgetown University, Washington, DC, ...

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116. Do Androids Dream of Electric War: The Reality of Autonomous Weapons with Dr. Mark Bailey

116. Do Androids Dream of Electric War: The Reality of Autonomous Weapons with Dr. Mark Bailey

“I think there’s a moral question that one has to ask in general about whether it’s appropriate for a machine to make a decision as to whether or not a human ought to live or die” [Editor’s Note:  As ...

28 Elo 202525min

115. 15 Layers Deep: Supporting Soldiers with Geospatial Intelligence

115. 15 Layers Deep: Supporting Soldiers with Geospatial Intelligence

[Editor’s Note:  As observed in TRADOC Pamphlet 525-92, The Operational Environment 2024-2034: Large-Scale Combat Operations: “LSCO will be marked by the democratization and proliferation of advanced ...

14 Elo 202544min

114. Data to Dominance: AI & Gaming to Create Decision Advantage with Jon Pan

114. Data to Dominance: AI & Gaming to Create Decision Advantage with Jon Pan

“Agentic warfare is here, whether we welcome it or not. The era of military planners manually gathering limited data and compiling static crisis response options on briefing slides is over.  In the ne...

31 Heinä 202546min

113. Beyond Venture Capital: How the Government is Investing in Innovation

113. Beyond Venture Capital: How the Government is Investing in Innovation

[Editor’s Note:  Regular readers of the Mad Scientist Laboratory understand the transformative potential of Large Language Models (LLMs) and Artificial Intelligence (AI) have on the character of warfa...

18 Kesä 202537min

112. Battle Tested:  Revolutionizing Wargaming with AI featuring Dr. Billy Barry

112. Battle Tested: Revolutionizing Wargaming with AI featuring Dr. Billy Barry

Today’s The Convergence podcast welcomes back proclaimed Mad Scientist Dr. Billy Barry, Professor of Emerging Technology at the U.S. Army War College, to discuss his latest innovation — an Artificial ...

27 Maalis 202559min

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