
#1296: 30 Years, Part 1
This podcast is part one of a four-part series talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my ...
21 Marras 202531min

#1295: Eventide
In this podcast, I talk all about the design of the fourth set in the Lorwyn-Shadowmoor block, Eventide.
21 Marras 202531min

#1294: Moxen and Lotuses
In this podcast, I talk about the design of every card with Mox or Lotus in the name designed as a spiritual successor to Limited Edition (Alpha)'s Moxen and Black Lotus.
14 Marras 202536min

#1293: Avatar: The Last Airbender with Chris Mooney
In this podcast, I sit down with Lead Set Designer Chris Mooney to talk about the design of Magic: The Gathering® | Avatar: The Last Airbender™.
14 Marras 202533min

#1292: Designing for a Format
This episode talks about why it's good for R&D to design around a format you play.
7 Marras 202531min

#1291: Starting a Podcast
This podcast is all about how to start a podcast of your own.
7 Marras 202533min

#1290: Persistence
Sometimes, the greatest design skill is to never give up. In this podcast, I talk about times it took a while for an idea to make it to print.
31 Loka 202530min

#1289: Lessons Learned – Murders at Karlov Manor
This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and walk through all the design lessons I learned. This time, I discuss Murders at Karlov Manor.
31 Loka 202536min





















