PALISADE 07: The Canvas of Dreams Pt. 2

PALISADE 07: The Canvas of Dreams Pt. 2

The Isle of the Broken Key sits in the northern Whisk Sea, shrouded in mist and mystery both. Tonight, one of its oldest structures, a stately seaside fortress, plays home to a revolutionary masquerade party. Its hosts, informed by both RSVPs and the glass-etched predictions of a broken oracle engine, anticipated many visitors, including some from beyond Palisade itself. But there is, nevertheless, an unannounced visitor tonight. And it has an invitation of its own.

This week on PALISADE: The Canvas of Dreams Pt. 2

Regardless, my pictures / well they don't line your mirror

Regardless, you know that / I'll still wait for your call

Dossier Organizations

Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well.

People

"Gem" (she/her): Codename given to the target of Operation Midnight Lapidary. Reported to be a major dealer in precious metals and stones from Stel Orion, here to attend the coronation of the returned Duchess Constantina Malady.

Griesel Sunset (he/him): Coriolos' father, a zealous Devotee. Currently lives on the Isle of the Broken Key.

Saint Decario Dicario (he/him): Devoted Devotee warmonger and one-time lover of the Twilight Mirage rockstar Teleos Triton Tanager.

General Tomorrow Mourning (she/her): Leader of the Qui'Err Coalition's forces en route to the Twilight Mirage.

Marlon Styx a.k.a. "Em" (he/him): Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy's holy text.

Places

Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain.

Isle of the Broken Key: Home of the Dim Liturgy since its obscure creation thousands of years ago. Now serves as base for the entire Violet Cove unit of the Cause, including the Devotees and (most recently) additional support teams from the Twilight Mirage.

Mysteries

Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus: An abandoned theater attended to by a spectral audience, which appears as if from nowhere, appended to the edge of a community. Upon the stage, a flickering projection of a person no one knows. Today, that person is the traveler named Lattice (they/them).

Things

EF Vambrace: Created by House Evenfall Altarworks, the Vambrace is the unlikely workhorse of the Kesh Altar fleet. With four arms worth of melee weapons and a mounted missile launcher, the Vambrace is able to reach the enemy under self-provided cover fire, defend themselves in melee until an opportunity presents itself, and then deliver the final blow.

AdArm Bouquet: Designed by Stel Orion's Adamant Arms and Artifice as an Altar-era update to the classic Troop design. It's still boxy (if a little trimmer) and it retains it's wide, rectangular "eye" on its head. Gone are the heavy grip claws, replaced with traditional, five-fingered hands, allowing it more complex manipulations, including the operations of its distinctive Roundless Rifle, which seems convert raw Perennial Wave into ammunition. Additionally, the shoulder mount has ditched the heavy cannon in exchange for a close range, pneumatic lance that can devastate even the strongest armor. Roundless rifle looks like an H&K G11, and fires condensed Perennial Wave gathered from the atmosphere itself.

AdArm Motion Engine: Core to all of Adamant Arms and Artifice's new designs, the Motion Engine was derived from salvaged parts of the lost Divine of the same name, offering a reliable, long lasting, and flexible source of power.

Hosted by Austin Walker (@austin_walker)

Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Text by Austin Walker

Cover Art by by aurahack (aurahack.jp)

With thanks to Arthur B., Chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, Huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, TeganEden, Thomas Whitney, viviridian, Voi

We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Jaksot(539)

Perpetua 13: On Track to Iron Chains 02

Perpetua 13: On Track to Iron Chains 02

From the roof of the restricted Hexcloak train station, Caoimhe Wake, Antistrophe Landrace, and Brontë Adelvys can hear the approach of a train. It is a train that will take them east, towards the coa...

9 Elo 20251h 14min

Perpetua 12: On Track to Iron Chains Pt. 01

Perpetua 12: On Track to Iron Chains Pt. 01

Drawn together by mystery, circumstance, and burgeoning camaraderie, the trio of Caoimhe Wake, Antristrophe Landrace, and Brontë Adelvys (plus the young prince's loyal servants) have already made thei...

31 Heinä 20251h 50min

Perpetua 11: Journey to the Bay Pt. 03

Perpetua 11: Journey to the Bay Pt. 03

With Redolencia behind them and a new friend on board, the crew of the Little Snail powers forward towards Calstega Bay. Unfortunately, as a familiar crack sounds in the distance, they find that the h...

25 Heinä 20251h 29min

Perpetua 10: Journey to the Bay Pt. 02

Perpetua 10: Journey to the Bay Pt. 02

Led by the cries of someone in danger, the crew of the Little Snail have charged into the Celestial Echo of Redolencia, an otherworldly swampland where magic works differently and shadowy creatures fl...

20 Heinä 20252h 13min

Perpetua 09: Journey to the Bay Pt, 01

Perpetua 09: Journey to the Bay Pt, 01

The humble crew of the LIttle Snail could not have known what they were getting into. A simple, kindness had led them towards danger and mystery unknwon. A fallen tower. Undead dragon cultists descen...

13 Heinä 20252h 6min

Perpetua 08: The Flames of Burzin Pt. 4

Perpetua 08: The Flames of Burzin Pt. 4

Why has Burzin been burning? All the clues point back to one place: Lady Teribald's House of Chance. If they're going to solve this mystery—and find out if it's connected to the greater afflictions of...

4 Heinä 20252h 54min

Perpetua 07: The Flames of Burzin Pt 03

Perpetua 07: The Flames of Burzin Pt 03

Caoimhe, Antistrophe, Brontë arrived to Burzin with a clear goal: Find out whether the catastrophe in Burzin is tied to the mysterious malediction known only as Sourcerot. But seeing the town in ashes...

28 Kesä 20251h 56min

Perpetua 06: The Flames of Burzin Pt 02

Perpetua 06: The Flames of Burzin Pt 02

Hexcloak justiciar Caoimhe Wake and her two ad hoc assistant investigators, Antistrophe Landrace and Brontë Adelvys, have their work cut out for them. First and foremost, there's the matter of these s...

20 Kesä 20251h 54min