11.05: Writing and World Building for Role Playing Games
Writing Excuses31 Tammi 2016

11.05: Writing and World Building for Role Playing Games

Michelle Lyons-McFarland, Monica Valentinelli, and Shanna Germain joined Howard and Dan at GenCon Indy for an episode which is a thinly-veiled indulgence for Howard to glean advice from three people who know far more about the craft of RPG design than he does.

Our discussion centers around how world building for role playing games, and especially the manner in which the world is presented, differs from world building for novels. We don't talk about rule sets or physics simulations. We're after the things that players want and need to read in order to immerse themselves in the setting, and get "in fiction."

Pro-Tip: There are two major things, listeners, that you can get from this podcast: first, soak up the incredibly valuable writing-for-RPGs information provided by our guests. Second, listen to how Howard abases himself when he has the opportunity to sit down with experts who have information he desperately needs.

Liner Notes: Howard habitually mispronounces the word "ablative." The accent should be on the first syllable: [ab-luh-tiv]

Addendum: As of this posting The Planet Mercenary Role Playing Game is not yet available for purchase. Details about the project can be found here. Our Sponsors: * Check out MasterClass and use my code masterclass.com/EXCUSES for a great deal: https://MasterClass.com * Check out Talkiatry and use my code talkiatry.com/WX for a great deal: https://www.talkiatry.com Support this podcast at — https://redcircle.com/writing-excuses2130/donations Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy

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