Jake Solomon, game designer (Marvel’s Midnight Suns; XCOM: Enemy Unknown.)

Jake Solomon, game designer (Marvel’s Midnight Suns; XCOM: Enemy Unknown.)

My guest today is the American designer of some of the finest strategy video games yet made. After graduating from the University of Oklahoma with a degree in Computer Science in 2000, he accepted a job to become a business consultant. Before he arrived for work, however, he saw an advertisement for position at Fireaxis, the development studio founded by the legendary designer, Sid Meier, which he successfully applied to.


Having worked as a programmer on Civilization III and IV, in 2012 he relaunched the cult classic strategy series X-COM, a chess-like game in which players direct a squad of troops in skirmishes against alien invaders. More recently he steered the creation of Marvel’s Midnight Suns, one of the best games of 2022, that carried the lessons learned in X-Com into Marvel universe.


Earlier in 2023 he announced his departure from Fireaxis, the company where he worked for more than 20 years. “My brain is on fire with a new dream,” he said. “Time to go chase it.”


Play the console:



Thank you for listening to My Perfect Console. Please consider becoming a Patreon supporter; your small monthly subscription will help to make the podcast sustainable for the long term, and you'll receive bonus content, and access to the My Perfect Console community: https://www.patreon.com/myperfectconsole

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole

Hosted on Acast. See acast.com/privacy for more information.

Tämä jakso on lisätty Podme-palveluun avoimen RSS-syötteen kautta eikä se ole Podmen omaa tuotantoa. Siksi jakso saattaa sisältää mainontaa.

Jaksot(214)

Matthew Seiji Burns, writer, designer, musician (Call of Duty, Halo, Eliza).

Matthew Seiji Burns, writer, designer, musician (Call of Duty, Halo, Eliza).

Matthew Seiji Burns is an American writer, director, composer, and game designer whose career has moved between some of the biggest studios in the industry and much smaller, more personal experiments ...

27 Loka 1h 27min

Replay: Dr Greg Zeschuk, co-founder BioWare.

Replay: Dr Greg Zeschuk, co-founder BioWare.

Yesterday came the news that EA plans to close BioWare, the Edmonton studio behind Baldur’s Gate, Star Wars: Knights of the Old Republic, Mass Effect and Dragon Age. I thought it was a good moment to ...

22 Loka 1h 17min

Daryl Baxter, author and journalist (The Making of Tomb Raider).

Daryl Baxter, author and journalist (The Making of Tomb Raider).

Daryl Baxter is a British writer and podcaster from Lincoln whose work has ranged across games, technology, and the history of the medium. He has written for outlets including WIRED, TechRadar, Den of...

20 Loka 1h 17min

Will de Renzy-Martin, actor (The Blood of Dawnwalker, 007 First Light, Crimson Desert).

Will de Renzy-Martin, actor (The Blood of Dawnwalker, 007 First Light, Crimson Desert).

Will de Renzy-Martin is a British actor and voice performer whose career has increasingly become intertwined with video games. As a child, he was fascinated by storytelling and by watching his older b...

13 Loka 1h 21min

Úna-Minh Kavanagh, writer, producer and Irish-language game localiser (Among Us, VVVVVV).

Úna-Minh Kavanagh, writer, producer and Irish-language game localiser (Among Us, VVVVVV).

My guest today is an Irish writer, producer, and multimedia creator whose work spans journalism, video games, language, and digital culture. Born in Vietnam, she was adopted at three days old by a pri...

6 Loka 1h 14min

Paolo Pedercini, founder MolleIndustria (McDonald's Videogame, The New York Times Simulator, Future? No Thanks!)

Paolo Pedercini, founder MolleIndustria (McDonald's Videogame, The New York Times Simulator, Future? No Thanks!)

Paolo Pedercini is an Italian game designer, artist, educator, and activist whose work has spent more than two decades challenging assumptions about what video games are for, and what they are allowed...

29 Syys 1h 21min

Anna Donlon, head of Valorant Studios (Valorant, League of Legends, Call of Duty: Black Ops)

Anna Donlon, head of Valorant Studios (Valorant, League of Legends, Call of Duty: Black Ops)

My guest today is an American game producer and studio leader whose career has been shaped by a deep love of competitive shooters and more than two decades spent building some of the genre’s major tit...

22 Syys 1h 30min

Correspondence Special #9: Which games should have been on the podcast by now (and much more)

Correspondence Special #9: Which games should have been on the podcast by now (and much more)

In this special correspondence edition, Simon reads out your letters and answers your questions.Is there a cut-off point for working in games journalism? Which video game does Simon think should surel...

17 Syys 38min

Suosittua kategoriassa Vapaa-aika

nikotellen
antin-matka
sita
ihan-oikeesti
unicast
everypodi
the-harlin-show
tahtitehdas
mutsiputki
terkuin-jenna
20-30-40-podcast
oral-sex
rss-ropettajainhuone
mysteeripodcast
kaikkea-hyvaa
moottoripodi-2
junnut-pelissa
teen-spirit
rss-nikotellen
pelaajacast