Jennifer Hale, voice actor (Mass Effect, Metal Gear Solid, Knights of the Old Republic, Cinderella)

Jennifer Hale, voice actor (Mass Effect, Metal Gear Solid, Knights of the Old Republic, Cinderella)

My guest today is a is a Canadian American actor for video games, television and film. Born in Labrador in Canada, she soon moved to Alabama in the United States, where, as a teenager, she began working as a commercial voice over artist for radio.


After graduating from Alabama School of Fine Arts, she took on voice roles to fund her dream of becoming a musician. Soon, however, the acting took over. After securing some roles in regional TV series, she moved to Los Angeles. There, a part in the cartoon ‘Where on Earth Is Carmen Sandiego?’ brought her into the world of video games, where she quickly became one of the world’s most sought-after performers. In 2011 the New Yorker described her as “a kind of Meryl Streep of the form.”


Her roles, which number more than a hundred, include that of Samus Aran in the Metroid Prime Trilogy, Naomi Hunter in Metal Gear Solid, Commander Shepard in the Mass Effect games, and the character Ashe in Overwatch.


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Matthew Seiji Burns, writer, designer, musician (Call of Duty, Halo, Eliza).

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Daryl Baxter, author and journalist (The Making of Tomb Raider).

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Will de Renzy-Martin, actor (The Blood of Dawnwalker, 007 First Light, Crimson Desert).

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Úna-Minh Kavanagh, writer, producer and Irish-language game localiser (Among Us, VVVVVV).

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Paolo Pedercini, founder MolleIndustria (McDonald's Videogame, The New York Times Simulator, Future? No Thanks!)

Paolo Pedercini, founder MolleIndustria (McDonald's Videogame, The New York Times Simulator, Future? No Thanks!)

Paolo Pedercini is an Italian game designer, artist, educator, and activist whose work has spent more than two decades challenging assumptions about what video games are for, and what they are allowed...

29 Syys 1h 21min

Anna Donlon, head of Valorant Studios (Valorant, League of Legends, Call of Duty: Black Ops)

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Correspondence Special #9: Which games should have been on the podcast by now (and much more)

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