89. Live From D.C., it's Fight Night! (Part Two)

89. Live From D.C., it's Fight Night! (Part Two)

[Editor’s Note: Regular consumers of Army Mad Scientist content — via this blog site and The Convergence podcast — understand how wargaming can enhance Professional Military Education (PME), hone cognitive warfighting skills, and broaden our understanding of the Operational Environment. Wargaming removes hierarchies and encourages players to attempt innovative solutions, while also creating a safe environment in which to fail repeatedly and learn from mistakes. Wargaming can also help us assess concepts and capabilities with a reasonable degree of verisimilitude — before committing the Nation to costly, and in some instances, irrevocable courses of action.

In our latest episode of The Convergence podcast, we return to last fall’s “Fight Night,” hosted by USA Fight Club, CAE, Inc., and Army Mad Scientist in Washington, D.C., for Part Two of our discussion with wargame designers and players, exploring what makes a great wargame and why they are important to the U.S. Army — Enjoy!]

Army Mad Scientist sat down with five wargame designers and players at “Fight Night” in Washington, D.C., on 23 September 2023, to discuss what makes a great wargame and why they are important to the U.S. Army. The following bullet points highlight key insights from our conversation:

  • Wargames act as an effective tool to systematically explore potential futures and test different hypotheses. They provide a confined, contextualized space to practice strategic decision making while in a safe-to-fail environment. As a teaching tool, players can make decisions and explore the consequences of their actions.
  • Wargames offer an effective way to work through the challenge of ambiguity.As certain tools may not be sufficient for some ambiguous problems – modeling and simulations or pure analysis – wargames help to fill the methodology gap. For example, they allow players to explore the human dimension of a problem – how people perceive and understand the world around them, and how that influences their ability to accomplish the objective.

  • Game designers must create wargames with the end-goal or objective in mind at the beginning of the design process.Throughout this process, designers are constantly trying to ensure the game developed meets the objective, while also maintaining internal and external validity needed for a scientific approach.

  • Technologyhas drastically changed wargaming in recent years. Wargames can be conducted more rapidly and with a significantly larger scope of information enabling the gameplay – including real-time data and AI-enabled activity. Newer wargames also facilitate linking all five domains (land, air, sea, space, and cyber) together for optimum results.

  • Wargames help the Army better understand the evolution of the Operational Environmentwhich underpins all Army training and Leader development.

Tämä jakso on lisätty Podme-palveluun avoimen RSS-syötteen kautta eikä se ole Podmen omaa tuotantoa. Siksi jakso saattaa sisältää mainontaa.

Jaksot(117)

119. No Winning Without Fighting: How China’s View of Hybrid Warfare Has Evolved with Dr. Howard Wang

119. No Winning Without Fighting: How China’s View of Hybrid Warfare Has Evolved with Dr. Howard Wang

“The PLA expected Russia to run the same playbook it did with Crimea on a larger scale.  And it didn’t work.” [Editor’s Note:  Today’s post welcomes back proclaimed Mad Scientist Dr. Howard Wang, who ...

9 Huhti 40min

118. Sinews of War: A gaming Approach to Sustaining the Force

118. Sinews of War: A gaming Approach to Sustaining the Force

[Editor’s Note:  Regular readers of the Mad Scientist Laboratory blog site know that wargaming is a vital cognitive tool for understanding the complexities of the evolving Operational Environment (OE)...

15 Tammi 53min

117. From Campus to Command: The William & Mary Wargaming Lab with Luke Miller

117. From Campus to Command: The William & Mary Wargaming Lab with Luke Miller

[Editor’s Note:  Army Mad Scientist and the Georgetown University Wargaming Society co-hosted our Game On! Wargaming & The Operational Environment Conference at Georgetown University, Washington, DC, ...

11 Syys 202524min

116. Do Androids Dream of Electric War: The Reality of Autonomous Weapons with Dr. Mark Bailey

116. Do Androids Dream of Electric War: The Reality of Autonomous Weapons with Dr. Mark Bailey

“I think there’s a moral question that one has to ask in general about whether it’s appropriate for a machine to make a decision as to whether or not a human ought to live or die” [Editor’s Note:  As ...

28 Elo 202525min

115. 15 Layers Deep: Supporting Soldiers with Geospatial Intelligence

115. 15 Layers Deep: Supporting Soldiers with Geospatial Intelligence

[Editor’s Note:  As observed in TRADOC Pamphlet 525-92, The Operational Environment 2024-2034: Large-Scale Combat Operations: “LSCO will be marked by the democratization and proliferation of advanced ...

14 Elo 202544min

114. Data to Dominance: AI & Gaming to Create Decision Advantage with Jon Pan

114. Data to Dominance: AI & Gaming to Create Decision Advantage with Jon Pan

“Agentic warfare is here, whether we welcome it or not. The era of military planners manually gathering limited data and compiling static crisis response options on briefing slides is over.  In the ne...

31 Heinä 202546min

113. Beyond Venture Capital: How the Government is Investing in Innovation

113. Beyond Venture Capital: How the Government is Investing in Innovation

[Editor’s Note:  Regular readers of the Mad Scientist Laboratory understand the transformative potential of Large Language Models (LLMs) and Artificial Intelligence (AI) have on the character of warfa...

18 Kesä 202537min

112. Battle Tested:  Revolutionizing Wargaming with AI featuring Dr. Billy Barry

112. Battle Tested: Revolutionizing Wargaming with AI featuring Dr. Billy Barry

Today’s The Convergence podcast welcomes back proclaimed Mad Scientist Dr. Billy Barry, Professor of Emerging Technology at the U.S. Army War College, to discuss his latest innovation — an Artificial ...

27 Maalis 202559min

Suosittua kategoriassa Tiede

rss-poliisin-mieli
rss-mita-tulisi-tietaa
tiedekulma-podcast
rss-tiedetta-vai-tarinaa
docemilia
rss-duodecim-lehti
rss-lapsuuden-rakentajat-podcast
hippokrateen-vastaanotolla
rss-hereilla
rss-ranskaa-raakana
rss-bios-podcast
utelias-mieli
filocast-filosofian-perusteet
radio-antro