Remember The Game? #44 - Super Metroid

Remember The Game? #44 - Super Metroid

Super Metroid turned 25 a couple weeks ago! A better podcast host would have caught that and ran with it, but what can you do? I don't think it cared that we missed it.

One of the greatest games - not only on the Super Nintendo, but of all-time - Super Metroid is an absolute gem. A perfect combination of action, exploration, challenge, and atmosphere (which in the 16-bit era is no small feat), it takes you on a ride. Super Metroid is so good, it served as a primary inspiration in the formation of an entire new genre of video game; the Metroid-Vania. When you look at any list of the "greatest SNES games of all-time", Samus's Super Nintendo adventure is a lock for a spot in the top 5. Considering the insane library of games those lists contain, that's a pretty incredible feather in it's cap.

I missed this one as a kid, but luckily, I caught up to it as an adult. I've probably played through it half a dozen times in the last 10 years, and it's one of those titles I keep going back to. When I think of video games, it's one of the titles that comes to mind. I love the graphical style of it so much, and when you add in the action, power-ups, and exploration that comes with it, it's everything a video game should be. I've tried playing Metroid on the NES in recent years, and while I respect the role it played in paving the way for Super Metroid, it just hasn't stood the test of time like it's 16-bit counterpart has. And while there are a lot of franchises that made massive improvements during their transition from the 8-bit generation to the 16-bit one, I don't think there's an IP that levelled up as hard as Samus and friends did.

Super Metroid is a hall of fame worthy video game. Two of my childhood friends, Daniel and Rob, joined me this week to explain why. This was a fun episode, I hope you like it.

And for the love of video games, if you haven't played Super Metroid, get your shit together.

Learn more about your ad choices. Visit megaphone.fm/adchoices

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Jaksot(387)

Remember The Game? #36 - Resident Evil

Remember The Game? #36 - Resident Evil

When you think of platformers, Super Mario Bros jumps to mind as the most influential to the genre. First Person Shooters, that nod might go to Wolfenstein or Doom. And when you get into the world of horror video games, the undisputed king is the Playstation classic, Resident Evil.  Admittedly, I'm a wuss when it comes to horror and scary things. I don't watch a lot of the movies, and I haven't played many of the video games. My first experience with the Resident Evil franchise was Resident Evil 4 on the Gamecube. I adored it. And it made me want to go back and try some of it's predecessors. When I finally got a chance to play the game that started it all, I was....underwhelmed.  However, in retrospect, Resident Evil deserves a lot of credit. You can certainly criticize the control scheme and the God awful voice acting (although I think the cheesy voice acting adds to the game, like a bad 80's horror movie), but what you can't deny is that this game defined a genre. Capcom did something new with Resident Evil. They tried to take a horror movie that you'd see in a theatre, and make it into a video game. The Playstation had the technical capabilities to do what the 16-bit era consoles couldn't, and the end result is a game that may be laughable today, but was revolutionary and down-right scary in it's prime. The franchise has gone on to become one of the most famous in gaming, spawning countless video games and several films, and horror games like Outlast, The Evil Within, and (my personal favourite) Dead Space, owe a great debt to Resident Evil.  Like I said, the horror genre in gaming isn't my forte. But my buddy Tyler knows this game like the back of his hand. He's my guest this week, and we had a blast remembering the crazy, campy, crappy controlling world of Resident Evil. Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

6 Maalis 201937min

Remember The Game? #35 - Mike Tyson's Punch Out!!

Remember The Game? #35 - Mike Tyson's Punch Out!!

For my money, there may not be a game in the NES library (at least, not without "Mario" in the title) that has aged better than the masterpiece that is Mike Tyson's Punch Out!!Punch Out!! was one of the first sports video games to really nail it. The controls are snare drum tight, the graphics are still gorgeous today, and the gameplay mechanics strike a perfect balance between "simulation-y" and "arcade-ish". Aspects like stamina that depletes as you get punched and have your strikes blocked makes it feel like you're in a real boxing match, but at the same time the idea of your opponent teleporting around the ring while he throws punches at you reminds you that this is still a video game. It's a magical combination that works splendidly. And it makes it's insane difficulty tolerable.Because make no mistake - this game is hard. Like, really hard. Mike Tyson is considered one of the most difficult "final bosses" in the history of gaming, and that's assuming you can even get to him. I never have. In classic Nintendo style, the first few levels (opponents) are pretty easy, slowly introducing new game mechanics and teaching you everything you need to know. But once the difficulty starts to ramp up, it punches you right in the face. Because it's a boxing game, you get it? I've always preferred the Super Nintendo sequel to this game, but after spending some serious time with Mike Tyson's Punch Out!! in preparation for this podcast, I've remembered what an absolute classic it is. It's as fun to play in 2019 as it was in 1987, and it deserves it's spot alongside the Mario Bros, Castlevanias and Mega Mans on the list of the greatest games in the NES's legendary library. My pal and fellow NES junkie David Rae returns to the show this week, and damned if we didn't spend almost hour talking about how we couldn't beat Mike Tyson. Enjoy the podcast! Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

27 Helmi 201951min

Remember The Game? #34 - WWF Attitude

Remember The Game? #34 - WWF Attitude

Pro wrestling is probably the only thing on the planet on par with retro video games when it comes to making me feel nostalgic. Being a teenager during the Monday Night Wars and the Attitude Era was something special. If you liked wrestling in those days (and who didn't?), you know what I'm saying. Combine the Attitude Era with the Playstation and the Nintendo 64, and you have nostalgia overload. Enter WWF Attitude.When people talk wrestling games from the 90's and early 2000's, the instant focus falls on THQ. WCW/nWo Revenge, Wrestlemania 2000, and of course, WWF No Mercy are all absolutely incredible. But before the WWF got in bed with THQ, Akklaim was in charge of bringing Stone Cold and friends into the world of video games. And while WWF Attitude doesn't have anything close to the legacy WWF No Mercy (or even SmackDown does), it doesn't deserve to be overlooked like it usually is.A lot of features that are common place in wrestling games today began with WWF Attitude. Things like super deep rosters, in depth create a wrestler, and even the ability to create an event all started with this game. While the THQ titles were taking the game in an "easy to approach and simple to control" direction, Akklaim focused on trying to make their wrestling games a more complicated, simulation type of experience. And while it's easy to look back on some of their decisions and laugh - and believe me, we do on the podcast this week - I think the powers that be behind this game deserve a little bit of credit for trying something different. It may not have worked all that well, but they helped lay the groundwork for what wrestling games would become. My guest this week is fellow wrestling nerd and podcast host Kyle Shaw, and we had a great time sharing stories about not only playing video games, but watching wrestling as well. Enjoy the podcast! Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

20 Helmi 201946min

Remember The Game? #33 - Earthworm Jim

Remember The Game? #33 - Earthworm Jim

In an era filled with weird animal heroes like the Battletoads, Samurai Pizza Cats, Bucky O'Hare and Biker Mice from Mars, Earthworm Jim still managed to stand out. His video games are hilarious, and the original game launched a franchise that went on to produce an animated series, comic books, and action figures, along with several video game sequels, as well.  Whenever I hear the word "groovy", I can't help but think of Earthworm Jim. It's funny, because I don't remember when I discovered the franchise, just like I can't remember when it all disappeared. But there was definitely a time in the 90's where Earthworm Jim could do no wrong. his entire universe was fantastic, propelled by an insane cast of characters that included Queen-Slug-For-A-Butt, a Killer Goldfish named Bob, and of course, Peter Puppy. The characters transitioned perfectly between television and video game. Possibly more than any game before it, Earthworm Jim felt like you were playing a Saturday morning cartoon. A very difficult Saturday morning cartoon. These games are vicious. I replayed this one quite a bit in preparation for this podcast, and hardly got anywhere. I think some criticism of the controls is warranted, but I still myself wanting to play some more. This game is from the era of "practice makes perfect". If you wanted to beat it, all you had to do was play it enough to get good. It didn't hold hands, and it rewarded skill.  Did I mention it was funny? I did? Well, I'll say it again. This game is hilarious. There's a level where you go to Hell and the bad guys consist of lawyers. Evil crows try to pull Jim out of his suit, reminding you that at the end of the day, he's just an earthworm. You're trying to save Princess What's Her Name? Really, that's what she's called.  Jim steals the show. He uses his own body as weapon, a hand while he hangs from clotheslines, and a jump rope when he's bored. This game is one of the first I can remember playing that legitimately made me laugh while I stared at the screen. This game is a beauty. It's too bad the franchise doesn't get more love today.  My buddy Patrick is back on the show this week, and we had a great time remembering the Grooviest hero in gaming; Earthworm Jim. Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

13 Helmi 201949min

Remember The Game? #32 - Fortnite

Remember The Game? #32 - Fortnite

Welcome to a special Friday edition of Remember The Game! For this episode, we're jumping forward in time. Instead of looking at a game that took over our lives in the 80's or 90's, we're talking about a game that is taking over our lives right now. Today I'm talking Fortnite and Super Smash Bros Ultimate with my nephew, Ben. Ben is a returning guest to the podcast (we talked about the Mario Party franchise way back in episode 8), and I love talking games with him. He's twelve years old, and every bit as passionate (addicted) to video games as I am. I like talking to younger gamers today, and seeing what fires them up about the industry. Not only do Ben and I dip into two of the biggest franchises on the planet, but we talk a little about game streaming, Youtube, and the politics that come with it. Not only is Ben a gaming junkie, but he's incredibly well spoken and intelligent. He's big into creating on Youtube, etc, and he's a natural behind a microphone. He was a great guest, and I had a really good time recording this episode with him. I hope you guys enjoy it as much as we did. Thanks Ben! Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

8 Helmi 201949min

Remember The Game? #31 - RollerCoaster Tycoon

Remember The Game? #31 - RollerCoaster Tycoon

This episode is for all you "PC Master Race" nerds. Outside of Oregon Trail and some shareware games, there's really only one PC game I played growing up, and holy hell did I play a lot of it. I loved building roller coasters, charging people $5 to use the bathroom, and of course, picking people up with tweezers and dropping them in the middle of nowhere. This week, we're talking RollerCoaster Tycoon. I don't remember where I first saw this game, but I remember being excited for it before it even released. I probably read about it in a gaming magazine leading up to March '99, and I vividly remember going to the store after work and buying it one day. I didn't even know if our computer was powerful enough to play it, but I figured it was worth the risk. And it was. Partially because my computer could play the game, and partially because this game is awesome. It's sad that this franchise has lost it's way as hard as it has in recent years, because when it launched, it was incredible. I didn't know a ton of people that played it in my circle, but my brother and I played it non-stop. The various challenge levels got old fast, but that's not why anybody played this game. It was all about building the greatest amusement park in the world. Sitting there, studying your customers and watching the money roll in was as addictive as anything I had experienced in gaming up to that point. I bought it years later for my Xbox, and I have it installed on my iPad and my phone now, too. I'll never stop giving this game my money.RollerCoaster Tycoon is a phenomenal game, and it's still my favourite simulation style game of all-time. My buddy Mark McCue loves it, too. He's my guest this week, and we're going to take you to the official Remember The Game theme park. Admission is free, and good times are guaranteed.  Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

6 Helmi 201941min

Remember The Game? #30 - Grand Theft Auto: Vice City

Remember The Game? #30 - Grand Theft Auto: Vice City

Does anyone else hear the chorus to I Ran (So Far Away) and instantly think of Vice City? Oh, all of you? At least it isn't just me then....Everyone played Grand Theft Auto: Vice City. I know there had been the original top-down style GTA games, and GTA 3 had been out for a little while, but this seemed like the one that really kick-started the Grand Theft Auto phenomenon. I know personally, this one the first one I played. I never actually finished the story, but I'd spend hours just driving around causing chaos and running away from the police. I'd never played a game like this before, it felt so....real (for lack of a better word).The soundtrack for this game is absolutely iconic. Just driving around listening to the radio was so much fun. The amount of time Rockstar spent on the radio DJ's conversations was incredible for the time. As someone that would usually turn the sound off on my video games and listen to a CD instead (fuck I'm old), this game really grabbed my attention from an audio perspective. It was so good. I'm sure kids that grew up on GTA V would take one look at Vice City and laugh, but for us old folks, this game was the cat's ass. I've been looking forward to uploading this episode for a while, because I know every gamer from my generation remembers ripping around, seeing if they could max out their stars and still get away from the cops. This game was like playing a movie. It's unquestionably one of the most iconic games of it's generation, and I had a great time chatting about it with my buddy Andre. I hope you guys have as much fun with this episode as we did.Find us on Twitter and Instagram - @memberthegameAnd check out our website! https://www.rememberthegamepodcast.com Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

30 Tammi 201941min

Remember The Game? #29 - Battletoads in Battlemaniacs

Remember The Game? #29 - Battletoads in Battlemaniacs

Battletoads is one of those franchises that has always had a strong cult following, but nobody really  knows why. They're blatant Ninja Turtle ripoffs. The games are ridiculously difficult. The characters have some of the grossest names in gaming history (Zitz, Pimple, and Rash). Nothing about the franchise makes sense whatsoever.  But people really like them. Myself included.  Battletoads in Battlemaniacs is, for my money, the best game in the series. At times it almost plays like a 16-bit remake of the NES original. The levels, enemies, and attack animations are similar, but they all look much, much better. While criticisms of it's controls, collision detection and difficulty are valid, nobody can say this game doesn't look gorgeous. It's like playing a really bad-ass cartoon. After recording this episode of the podcast and reflecting on the series, I think it's art style and "edginess" (for lack of a better word) are the primary reasons the series developed a following in the first place. It just feels like a cool video game.  Battlemaniacs is also home to undoubtably one of the best soundtracks of the 16-bit era. When I edit these podcasts, one of the highlights for me is going back and listening to the music from games I played growing up. The music from this game is so good that I actually downloaded some of it's songs to my phone, and plan to keep them there. Maybe that's part of the reason players keep coming back, despite knowing they can't win; that music makes you feel like a badass.  My buddy Patrick makes his podcast debut this week, and we had a great time looking at Battletoads in Battlemaniacs through a very critical lens. This game has it's faults, no question. But at the end of the day, it's just fun to play. Except maybe those fucking speed bikes.... We have a website! https://www.rememberthegamepodcast.com And we're on Twitter and Instagram (we follow back, too!) @memberthegame Thanks for listening! Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

23 Tammi 201938min

Suosittua kategoriassa Komedia

nikotellen
tuplakaak
antin-matka
anni-jaajo
olipa-kerran-otsikko
ihan-oikeesti
puurojengi
rss-saarinen-shoy
antin-palautepalvelu
rss-podme-livebox
antin-elokuvakerho
mysteeripodcast
naakkavalta
kasper-ja-mikko-suomen-suosituin-podcast
everypodi
rss-kaheli
rss-nikotellen
ei-saa-peittaa
ela-viitti
radio-novan-aamun-iltapalat