Introduction - When We Were Wizards

Introduction - When We Were Wizards

WHEN WE WERE WIZARDS is a 14-episode documentary podcast that charts the rise and fall of Gary Gygax, the co-creator of the role-playing-game phenomenon Dungeons & Dragons and co-founder of the company that produced it, TSR Hobbies. It’s a story about the personal toll success can exact on friendships and families, especially when corrupted by greed, lust, and human folly.

WHEN WE WERE WIZARDS is told in the voices of the people who were there - covering everything from the game's creation, to the Satanic Panic, TSR's dysfunction, Gary's adventures in Hollywood and more. Never before has this tale included so many insights, discoveries, heart-wrenching recollections, and stunning revelations.

This is a story for anyone interested in unique subcultures, Americana, corporate chaos, history, cautionary tales, and human drama.

Follow our instagram @whenwewerewizards

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Jaksot(15)

Legends & Lore

Legends & Lore

Chapter 14 - In the aftermath of Lorraine's coup, Gary struggles to regain his footing. But as the years pass, and D&D’s popularity grows, Gary and Dave Arneson become folk heroes to a new generation ...

4 Elo 202442min

Dispel Magic

Dispel Magic

Chapter 13 - While Gary moves to improve the company’s finances as its new CEO, President, and Board Chairman, a second battle gathers momentum. Unbeknownst to Gary, his worst and fiercest enemy has b...

28 Heinä 202449min

Save or Die

Save or Die

Chapter 12 - Gary races back to Lake Geneva, dead-set on restoring his royalty payments. As retribution, Gary blames all the company’s failures on Kevin and convinces the Board to replace him.  Kevin ...

21 Heinä 202449min

Ring of Delusion

Ring of Delusion

Chapter 11 - Gary escapes to Hollywood, rents a mansion, and embraces a life of excess as he pursues movie and TV deals. Meanwhile, Kevin strategizes ways to limit the impact of Gary’s royalties on TS...

14 Heinä 202449min

Critical Hit

Critical Hit

Chapter 10 - Gary, Brian, and Kevin are forced to reckon with the failures of over-expansion. Between the “Satanic Panic” and market saturation, sales of the game begin to plateau. Continued corporate...

7 Heinä 202432min

Rope of Entanglement

Rope of Entanglement

Chapter 9 - With Gary distracted, TSR’s lack of corporate leadership and vision creates a vacuum for Kevin Blume to assume even more control. What he lacks in experience, he makes up with confidence. ...

30 Kesä 202443min

Tomb of Horrors

Tomb of Horrors

Chapter 8 - As sales of D&D continue to skyrocket, tensions between the designers and upper management reach a boiling point. The employees turn to Gary for help, but find him missing in action. With ...

23 Kesä 202447min

The Snake Pit

The Snake Pit

Chapter 7 - New divisions emerge within the company. Gary’s camp includes his wife, his kids, and a cadre of executives and freelance designers known as “The Friends of Gary.” The Blume camp includes ...

16 Kesä 202447min

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