Episode 81: Golden Eye 007
Retro Spectives21 Helmi 2022

Episode 81: Golden Eye 007

The release of Goldeneye in 1995 was one of the most successful reboots in cinematic history. Pierce Brosnan’s take on Bond was suave and sophisticated, with just a touch of melancholy, which was the perfect fit for a more grounded and serious Bond film. It had its fair share of silly moments, but there was something special about Goldeneye that made it memorable.

So it was no surprise to anyone when just two years later, we got a game based off the movie - Goldeneye 007, released for the Nintendo 64. The big FPS games at this time were still a long way off mimicking reality, whether it was the brown eldritch hallways of Quake or the satirical and colourful streets of Duke 3D. Goldeneye 007 strove to hit those realistic notes, being one of the early adopters of headshots, AI behaviour and objective based gameplay instead of just murdering everyone on sight. And every mission has at least a referential link to an event in the movie, truly putting you in the role of James Bond.

But does this all add up to an enjoyable experience today? While Goldeneye may have been a forerunner of the console FPS, does that necessarily mean it does everything right? What was once revolutionary back in 1997 might just be quaint and outdated today - and was its approach genuinely better than its PC contemporaries?

On this episode, we discuss:

  • How well does Goldeneye 007 tell its story? Do you remain emotionally invested in its characters and plot just like you were when watching the movie, or does it fall flat?
  • How does the structure of objective based gameplay influence the overall pacing compared to just murdering enemies? Is the game better for having this structure, and does it execute it well?
  • How enjoyable is the moment to moment gameplay of Goldeneye? Does running around at lightning speeds and hip firing at goons actually add up to anything substantial?

We answer these questions and many more on the 81st episode of the Retro Spectives Podcast!

We played Goldeneye 007 on 1964, a custom built emulator specifically created for Goldeneye 007 and Perfect Dark. It's bloody amazing, and has support for a mouse and keyboard control scheme as well as a bunch of fantastic visual options including FOV and fps. Highly recommend getting this if you want to give the game a spin.

Are the objectives in Goldeneye really that obtuse, or are we just being dense? Which console FPS should we try next - Perfect Dark or Timesplitters? Is Xena Onatopp the best Bond girl? Come let us know what you think on our community discord server!

Jaksot(140)

Episode 114: Age of Mythology

Episode 114: Age of Mythology

Ensemble Studios blew the world away with Age of Empires way back in 1997.  It took a different approach to the RTS formulae than Westwood or Blizzard, and was rewarded heavily for it.  Being able to ...

11 Joulu 20231h 33min

Episode 113: Blood

Episode 113: Blood

Blood, first released in 1997 by Monolith Studios, was the middle child of the big three Build Engine games, sandwiched in between Duke 3D and Shadow Warrior.  Its combination of gory horror-inspired ...

13 Marras 20231h 20min

Episode 112: Metal Gear Solid 2: Sons of Liberty

Episode 112: Metal Gear Solid 2: Sons of Liberty

Metal Gear Solid 2 was easily the most hotly anticipated game for the Playstation 2.  The first game had blown everyone away, and the jaw-dropping graphics of previews combined with the quality of the...

23 Loka 20232h 11min

Episode 111: Rollercoaster Tycoon 2

Episode 111: Rollercoaster Tycoon 2

Rollercoaster Tycoon 2 was a staple of many people’s PC desktop screens back in the early 2000s.  Nestled in between the big hitters like Warcraft 3 and Diablo 2 you would find this odd game that stra...

2 Loka 20231h 19min

Episode 110: Metal Gear Solid

Episode 110: Metal Gear Solid

It feels like Metal Gear Solid barely needs an introduction.  First released in 1998 for the playstation, it launched Hideo Kojima into the western spotlight and has been credited as a foundational ga...

28 Elo 20231h 31min

Episode 109: Advance Wars

Episode 109: Advance Wars

In the 90’s turn based strategy and tactics games were everywhere, but by the turn of the millennium the RTS genre was stealing its thunder.  So it was a surprise to most when in 2001 Advance Wars see...

7 Elo 20231h 13min

Episode 108: Bad Mojo

Episode 108: Bad Mojo

Power fantasies are the norm for video games.  We play them to blow off steam, to escape into another world where we can let our worries drop away.  But Pulse Entertainment wanted to do things a littl...

17 Heinä 202358min

Episode 107: Luigi's Mansion

Episode 107: Luigi's Mansion

Luigi’s Mansion was the cornerstone of the Nintendo Gamecube’s launch in 2001.  It sold more copies than any other launch title, received positive critical acclaim, and occupied prime place in every p...

26 Kesä 202353min

Suosittua kategoriassa Vapaa-aika

nikotellen
antin-matka
sita
the-harlin-show
ihan-oikeesti
unicast
rss-nikotellen
eturivi
rss-naapurissa
tahtitehdas
mutsiputki
kaikkea-hyvaa
terkuin-jenna
oral-sex
himocast
everypodi
mysteeripodcast
junnut-pelissa
kasper-ja-mikko
20-30-40-podcast