Episode 106: Unreal
Retro Spectives5 Kesä 2023

Episode 106: Unreal

Unreal was the Crysis of its time. It pushed PCs to their absolute limits, with its advanced shader effects and enormous levels. It featured AI that was far beyond the stilted and simplistic enemies that people were used to. It built an alien world that managed to straddle the line between the more abstract early era shooter and what the build engine games were doing. And it was all wrapped up in a succinct 10 hour campaign, that eschewed genre staples like door keys and fodder enemies. Unreal seemed to represent a true evolution of the FPS genre.

But unfortunately for Unreal, there was another FPS that was released in 1998. And that was Half Life. Half Life went on to become the dominant FPS in a way not seen since Doom, and Unreal’s legacy would lie more in its ongoing arena multiplayer than its initial single player efforts.

But does Unreal actually deserve to be forgotten? Was there something magical and unique about its design that elevated it above its boomer shooter peers? Or was it instead ultimately just a shallow tech showcase, with no real substance beneath all of its glitter?

On this episode, we discuss:

Aesthetics.

  • On the surface, from a modern perspective, Unreal looks kind of ugly, with its low-res stretched textures. But it combines this with a haunting OST, varied level design and a color palette that brings its scenes to life. Is the famed atmosphere of Unreal as alien and immersive as it is claimed to be?

Level Design.

  • Unreal has a curious blend of massive open ended architecture fused with ultimately linear level design. Does getting rid of key doors in favour of switches lead to the player getting lost in the maze, or is there something deeper and more clever at work here?

Combat.

  • Unreal boasts some very advanced AI for its primary enemy combatant: The Skaarj. They dodge roll your rocket blasts, maintain distance against close range weapons, and are generally a massive nuisance to deal with. But the number of enemies you actually fight at once is low, and the game is even lower on enemy variety. Just how fun is the combat gameplay of Unreal?

We answer these questions and many more on the 106th episode of the Retro Spectives Podcast!

Intro Music: KieLoBot - Tanzen K

Outro Music: Rockit Maxx - One point to another

Unreal OST: https://www.youtube.com/watch?v=w8hkDjVYXQY&t

Is there more to the combat of Unreal than we’re giving it credit for? Are there any mods which improve the fundamental Unreal experience? What is it about the level design that’s so special, and are there any other games that have built upon it? Come let us know what you think on our community discord server!

If you’re enjoying the show, you can support us on our Buy me a Coffee Page!

Jaksot(140)

E122: The Legend of Zelda

E122: The Legend of Zelda

The Legend of Zelda is perhaps the most iconic video game series of all time.  Boasting 19 mainline entries, and an endless swathe of critical acclaim and awards, it's hard to find someone who hasn’t ...

8 Heinä 20241h 9min

E121: Killer 7

E121: Killer 7

Killer7 is one weird game.  Developed in tandem by Grasshopper Manufacture and Capcom and first released in 2005, its very existence as a game defies description.  Within moments of starting, you’re p...

21 Kesä 20242h 20min

E120: System Shock 2

E120: System Shock 2

System Shock 2 is considered by many to be the finest immersive sim ever made.  Released in 1999 in a coventure by Looking Glass Studios and Irrational Games, it sought to combine the classic 3D dunge...

3 Kesä 20241h 55min

E119: Gran Turismo 4

E119: Gran Turismo 4

Over the years, we’ve played games from pretty much every genre under the sun, but there is one that is notably missing - the racing sim.  We’ve dabbled with arcade racers like Burnout 3, and have pla...

6 Touko 20241h 33min

Episode 118: Hitman Bloodmoney

Episode 118: Hitman Bloodmoney

Hitman: Blood Money, first released in 2006 by Eidos, is considered by many to be the best Hitman game ever made.  After the first few games played around with novel ideas and concepts to mixed succes...

8 Huhti 20241h 39min

Episode 117: Final Fantasy VII

Episode 117: Final Fantasy VII

Final Fantasy VII is a landmark title not only for the JRPG genre, but for all video games.  First released in 1997 and developed by Square, it took the format of the previous games and brought them t...

11 Maalis 20242h 43min

Episode 116: Rain World

Episode 116: Rain World

Rain World is a game that was released to very mixed reviews.  With a whopping 59 on Metacritic, it was panned for its controls, difficulty, tedium and general obtuseness.  But take a gander at the co...

22 Tammi 20242h 14min

Episode 115: Mailbag 5

Episode 115: Mailbag 5

It's that time of year again!  For most of our episodes, our format is identical - we play a game, then discuss and review it.  Once a year, however, we take a break from the format at christmas time ...

1 Tammi 20242h 33min

Suosittua kategoriassa Vapaa-aika

nikotellen
antin-matka
sita
the-harlin-show
ihan-oikeesti
unicast
rss-nikotellen
eturivi
rss-naapurissa
tahtitehdas
mutsiputki
oral-sex
kaikkea-hyvaa
everypodi
terkuin-jenna
himocast
rss-viihde-media
20-30-40-podcast
kasper-ja-mikko
junnut-pelissa