399: From Commodore 64 to BAFTA Nominee: The Sonic Boom of Ross Tregenza - The Retro Hour EP399

399: From Commodore 64 to BAFTA Nominee: The Sonic Boom of Ross Tregenza - The Retro Hour EP399

We're joined by BAFTA-nominated composer and sound designer Ross Tregenza. From his early days of falling in love with the Commodore 64's SID chip to lending his audio magic to legendary games like TimeSplitters, Crysis, and Team Sonic Racing, Ross has crafted audio experiences that resonate with gamers worldwide. In this episode, we unravel Ross's journey, explore his inspirations, and get a glimpse into the magic that brings video games to life.

https://www.rosstregenza.com/

Leave us a Voicemail for episode 400: https://www.speakpipe.com/retrohour

Contents:

00:00 - The Week's Retro News Stories
37:17 - Ross Tregenza Interview

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Show notes:

Lost 2600 Game Re-release: https://tinyurl.com/2s3fu93s
Saturn Pro Controller: https://tinyurl.com/2fdnjh6s
The Last Exterminator: https://tinyurl.com/33ndudas
PS1s Turned into CD Players: https://tinyurl.com/5yd8t3tw

Jaksot(500)

484: The Man Who Tried To Save the Amiga: Petro Tyschtschenko - The Retro Hour EP484

484: The Man Who Tried To Save the Amiga: Petro Tyschtschenko - The Retro Hour EP484

This week we hear about the turbulent post-Commodore years with former Amiga Technologies President, Petro Tyschtschenko. From scrambling to find buyers after Commodore’s collapse to selling Amiga 120...

13 Kesä 20251h 37min

483: Last Action Hero to Chronicles of Riddick: Cos Lazouras Tells All - The Retro Hour EP483

483: Last Action Hero to Chronicles of Riddick: Cos Lazouras Tells All - The Retro Hour EP483

This week we welcome Cos Lazouras, a true veteran with over three decades in the games industry. From blagging his way into Bits Studios to working with Vin Diesel on The Chronicles of Riddick, Cos sh...

5 Kesä 20251h 27min

482: Medal of Honor: The Inside Story with Chris Cross - The Retro Hour EP482

482: Medal of Honor: The Inside Story with Chris Cross - The Retro Hour EP482

This week we’re joined by Chris Cross, the original lead designer of Medal of Honor, who cut his teeth at Blizzard on Warcraft II and Diablo, worked on Small Soldiers: Squad Commander, survived Trespa...

29 Touko 20251h 38min

481: Tony Warriner & Stoo Cambridge’s UrbX Warriors: A Masterpiece for the ZX Spectrum Next - The Retro Hour EP481

481: Tony Warriner & Stoo Cambridge’s UrbX Warriors: A Masterpiece for the ZX Spectrum Next - The Retro Hour EP481

This week, we chat with two legends of the British gaming scene, Tony Warriner (Revolution Software) and Stoo Cambridge (Sensible Software),  who’ve teamed up to create UrbX Warriors, an incredible ne...

23 Touko 20251h 22min

480: Diablo, StarCraft & Comix Zone: Stieg Hedlund Reveals All - The Retro Hour EP480

480: Diablo, StarCraft & Comix Zone: Stieg Hedlund Reveals All - The Retro Hour EP480

This week we hear about the incredible career of game designer Stieg Hedlund! From his early days tinkering with BASIC on a Bally Astrocade to shaping some of the most iconic titles of the '90s like C...

15 Touko 20251h 25min

479: Psygnosis, G-Police & Writing FPS History with Stuart Maine - The Retro Hour EP479

479: Psygnosis, G-Police & Writing FPS History with Stuart Maine - The Retro Hour EP479

This week, we’re joined by game designer and author Stuart Maine, whose 28-year career spans iconic titles like Theme Hospital, Dungeon Keeper, and G-Police: Weapons of Justice. Stuart shares stories ...

9 Touko 20251h 31min

478: Why The Demo Scene Is Now a Cultural Treasure - The Retro Hour EP478

478: Why The Demo Scene Is Now a Cultural Treasure - The Retro Hour EP478

This week, we’re joined by the brilliant Tobias Kopka—aka Melkor of Haujobb—as we explore the importance of the demo scene. We explore how this underground digital art movement went from C64 crack int...

2 Touko 20251h 31min

477: American McGee - From Doom to Dark Wonderland - The Retro Hour EP477

477: American McGee - From Doom to Dark Wonderland - The Retro Hour EP477

We’re joined by legendary game developer American McGee, who takes us on a journey from his humble beginnings on the Timex Sinclair and Commodore 64 to designing iconic levels for Doom II and Quake. H...

25 Huhti 20251h 27min

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