430: Magic Carpet, Fun School & Theme Park with Mark Healey - The Retro Hour EP430

430: Magic Carpet, Fun School & Theme Park with Mark Healey - The Retro Hour EP430

This week, we're joined by legendary game designer and artist Mark Healey. From his early days with a Commodore 64, working on the classic KGB Super Spy, to his pivotal role in iconic Bullfrog titles like Theme Park and Dungeon Keeper, Mark shares the stories and inspirations behind his work. Hear about his experiences with industry giants like the Darling brothers and Peter Molyneux, his innovative approach to educational games with Fun School, and the creation of his own studio, Media Molecule.

Contents:

00:00 - The Week's Retro News Stories
40:37 - Mark Healey Interview

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Show notes

Mario Maker 64: https://tinyurl.com/mrxyhtrw
Cronela's Mansion: https://tinyurl.com/3tv6xaj5
The Glass Staircase PS2 Horror: https://tinyurl.com/t8y32zmb
Hack NES Tetris from inside the game: https://tinyurl.com/3svec93w
Play with classic Mac OS's in your browser: https://infinitemac.org/

Jaksot(500)

492: “My Teacher Said I Wasn’t That Good” – The Story of Worms with Andy Davidson - The Retro Hour EP492

492: “My Teacher Said I Wasn’t That Good” – The Story of Worms with Andy Davidson - The Retro Hour EP492

This week, we chat with Andy Davidson, the creator of the legendary game Worms. Andy shares how a quirky artillery game made on a school Amiga evolved into one of the most recognisable franchises in g...

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491: Croc Was Meant to Be Yoshi - Then It All Changed! - Matt Porter, Argonaut Programmer - The Retro Hour EP491

491: Croc Was Meant to Be Yoshi - Then It All Changed! - Matt Porter, Argonaut Programmer - The Retro Hour EP491

This week we’re joined by Matt Porter, former programmer at Argonaut Software and one of the key developers behind Croc: Legend of the Gobbos. Matt shares inside stories from the development of titles...

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490: "I Only Found Out My Game Was in a Magazine Years Later" Rob Smith, Retro Inventor - The Retro Hour EP490

490: "I Only Found Out My Game Was in a Magazine Years Later" Rob Smith, Retro Inventor - The Retro Hour EP490

This week’s guest is Rob Smith: the mad‑scientist of the retro scene. Rob takes us on a tour of his wild inventions—from a disco‑themed floppy‑disk cleaning workstation that actually plays tunes, to a...

25 Heinä 20251h 31min

489: “Don’t Press OK – It Will Destroy Your PC!”: QA Testing at Virgin with Dave Isherwood - The Retro Hour EP489

489: “Don’t Press OK – It Will Destroy Your PC!”: QA Testing at Virgin with Dave Isherwood - The Retro Hour EP489

his week, we go behind the scenes of ’90s game testing with QA veteran Dave Isherwood! From the chaos of Virgin Interactive’s wild office parties to uncovering show-stopping bugs just hours before lau...

18 Heinä 20251h 31min

488: "My Spectrum Caught Fire on Boxing Day!" - RetroBytes - The Retro Hour EP488

488: "My Spectrum Caught Fire on Boxing Day!" - RetroBytes - The Retro Hour EP488

This week, we’re joined by John from the awesome YouTube channel RetroBytes - a creator who dives into the obscure corners of computing history. From his childhood memories of a flaming Spectrum, to r...

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487: “We Cold-Called Nintendo After a Few Ciders” The Story of Enigma Variations - The Retro Hour EP487

487: “We Cold-Called Nintendo After a Few Ciders” The Story of Enigma Variations - The Retro Hour EP487

This week, we’re joined by Darren Melbourne and Mark Greenshields to unravel the untold story of British software house Enigma Variations. From bargain licensing deals for Postman Pat and Bugs Bunny t...

3 Heinä 20251h 33min

486: He Cracked Games at 14, Then Made Game Genie and Rock n’ Roll Racing - The Retro Hour EP486

486: He Cracked Games at 14, Then Made Game Genie and Rock n’ Roll Racing - The Retro Hour EP486

We’re joined by Allen Anderson, a veteran SNES coder, and one of the key programmers behind Rock n’ Roll Racing. Starting as a teenage game cracker in Arkansas, he shares how hacking games led him int...

27 Kesä 20251h 40min

485: Psygnosis to PSN: Phil Gaskell on Shaping Sony’s Early Playstation Era - The Retro Hour EP485

485: Psygnosis to PSN: Phil Gaskell on Shaping Sony’s Early Playstation Era - The Retro Hour EP485

This week, we chat with game developer and producer Phil Gaskell, whose career spans from typing BASIC on a ZX81 to shaping titles at Psygnosis, Sony Playstation and Warthog. Phil shares behind-the-sc...

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