XIII Review | Comic Book Style, David Duchovny, An OP Crossbow

XIII Review | Comic Book Style, David Duchovny, An OP Crossbow

19 years after writer Jean Van Hamme and artist William Vance created a Belgian comic that revolved around a very strong and athletic amnesiac, Ubisoft decided to create a video game adaptation of it. We're going back to 2003 to look at a stealthy first-person shooter. We're talking XIII.



On this episode of Stealth Boom Boom, we look at how the comic book's story and art compare to that of what Ubisoft Paris created (and how people thought the source material was "ugly" apparently). We also make note of how the leading man and woman – David Duchovny and EVE – were feeling about XIII before it came out.



In our review, you'll hear some chat on Josh's fourteen copies of the game, an advert for our podcast on the XIII remake (coming 2029), TAP TAP TAP (and how style meets function with onomatopoeic SFX), surveillance camera pop-up panels, The Bourne Identity by Robert Ludlum, whacking brooms over the heads of others, the ludicrously overpowered crossbow, varied ammo drops, BAAOOM BAAOOM, the reward for a headshot, the return of Gun Pervert Wise, enemies popping up far away and up on high, secondary fire mode, a unique grappling hook, the rush of killing a guard in between them saying "ALERT" and them setting off the alarm, "YOU CAN FLY", a bank with some dynamite in it, the undercooked individual targets of The XX, a baggy middle, that late '60s / early '70s tone, the cliffhanger for XIII 2 (or XIV), mixed-up memories, and the curious performance of David Duchovny (and his album Hell or Highwater, available in all good record shops).



After all that, the lads take you through what some of the critics were saying about the game around the time it came out, and then they give their final verdicts on whether XIII is a Pass, a Play, or an Espionage Explosion.



For those who would like to play along at home, we'll be discussing, reviewing and dissecting Thief: The Dark Project on the next episode of Stealth Boom Boom.



IMPORTANT LINKS TO THINGS



🎧 Subscribe to Stealth Boom Boom



🐦Stealth Boom Boom on Twitter



📸 Stealth Boom Boom on Instagram



🎵 Stealth Boom Boom on Tiktok



🌤️ Stealth Boom Boom on Bluesky

Hosted on Acast. See acast.com/privacy for more information.

Tämä jakso on lisätty Podme-palveluun avoimen RSS-syötteen kautta eikä se ole Podmen omaa tuotantoa. Siksi jakso saattaa sisältää mainontaa.

Jaksot(64)

The Operative: No One Lives Forever Review | 11 Senses, Cate Archer, Not Parody

The Operative: No One Lives Forever Review | 11 Senses, Cate Archer, Not Parody

A group of men that worked in the world of educational software used to get together and play Doom multiplayer one day wondered if they could make their own games. So, they called themselves Monolith ...

11 Marras 20252h 21min

Alpha Protocol Review | Natural Dialogue, Invisible Thumping, Shooting Skill Trees

Alpha Protocol Review | Natural Dialogue, Invisible Thumping, Shooting Skill Trees

Despite being made up of people with many years of experience, Obsidian Entertainment – arguably one of the more beloved developers making games today – were still very much in their early years while...

28 Loka 20253h 4min

Sly 3: Honor Among Thieves  Review | A Growing Gang, Empty Hubs, Disconnected Story

Sly 3: Honor Among Thieves Review | A Growing Gang, Empty Hubs, Disconnected Story

For a record-breaking fourth time – a second time this year alone – we are looking at a game from the back catalogue of Sucker Punch Productions. And this series is special to this podcast, because it...

14 Loka 20252h 13min

Amnesia: The Dark Descent Review | Managing Sanity, Touching Objects, Unnerving Sound

Amnesia: The Dark Descent Review | Managing Sanity, Touching Objects, Unnerving Sound

We’re revisiting a developer on this episode that had an idea with with the Penumbra series that would revolutionise the horror genre. But not until they refined it and popularised said idea with the ...

30 Syys 20252h 6min

Ghost of Tsushima Review | Accessible Sekiro, The Feeling, Chasing Foxes

Ghost of Tsushima Review | Accessible Sekiro, The Feeling, Chasing Foxes

We’re back after our summer holidays and kicking off the second half of season 3 by looking at a particular Washington-based developer that we’ve looked at many times before, Sucker Punch Productions....

16 Syys 20252h 36min

Deus Ex Review | Active Augmentations, Stealth Exploration, A Reactive World

Deus Ex Review | Active Augmentations, Stealth Exploration, A Reactive World

In the late 90s, John Romero convinced Warren Spector to join his studio in order to make the game of his dreams. This game was something Spector had been thinking about since 1993. It had a couple of...

13 Touko 20253h 2min

Batman Begins Review | Arkham Prototype, Scaring Goons, Acrobatic Gremlin

Batman Begins Review | Arkham Prototype, Scaring Goons, Acrobatic Gremlin

In 2005, filmmaker Christopher Nolan was about to become mainstream with the first movie in his superhero trilogy. Meanwhile, a group of developers in Derby were working on a video game tie-in for sai...

29 Huhti 20252h 12min

Haunting Ground Review | Dog Bonding, Dark Themes, Dodging Pursuers

Haunting Ground Review | Dog Bonding, Dark Themes, Dodging Pursuers

Imagine a game so successful that during the making of it, you actually end up coming up with three games. That’s what Capcom did when they were prototyping Resident Evil 4. They got that, they got De...

15 Huhti 20252h 24min

Suosittua kategoriassa Vapaa-aika

nikotellen
antin-matka
ihan-oikeesti
sita
unicast
the-harlin-show
everypodi
mutsiputki
tahtitehdas
mysteeripodcast
oral-sex
kaikkea-hyvaa
20-30-40-podcast
rss-ropettajainhuone
terkuin-jenna
himocast
rss-autoradio
pratkapodi
riemucast
pelaajacast