S2E8: Matt Omernick <> Creating the world’s first FDA approved, doctor-prescribed video game

S2E8: Matt Omernick <> Creating the world’s first FDA approved, doctor-prescribed video game

Rolling on to episode eight we have with us Matt Omernick, who has over 20 years experience in the games industry.

Matt is Co-founder and Chief Creative Officer at Akili Interactive, the creators of the World's first and only FDA-approved, Doctor-prescribed video game in history, EndeavorRx. Working with leading cognitive neuroscientists, they are developing the World's first truly therapeutic mobile games to treat cognitive illnesses such as ADHD, Depression, Autism, Alzheimer's, and Multiple Sclerosis (MS), as well as a range of additional patient populations.

https://www.endeavorrx.com/

https://www.akiliinteractive.com/

https://tinyurl.com/E8S2-link1

https://tinyurl.com/E8S2-link2

He has a background as Executive Art Director, and Creative Director at studios including DreamWorks, Electronic Arts, @Lucas Arts, and Microsoft. He has worked on over 20 games, including multiple Star Wars and Medal of Honor titles. He has also taught computer graphics at The Academy of Art University, the Art Institute of San Francisco, and Cal State, and authored the book, "Creating the Art of the Game", published in 2004.

Quite in the intro indeed. Get ready for an outstanding Health Points episode on:

  • 'Knocking on doors', following passions (and finding people with diverse interests and passions) to create the foundations of games and health
  • Gameplay that is so sensitive it can be used as a measurement of cognitive change
  • With game score improvements that have transferable real-world benefits
  • The twin Pillars of clinical data and design on the journey to the prescription of gamified digital therapeutics
  • And the importance of Defining the therapeutic elements or buckets of a game versus the ‘buckets’ that drive engagement and don’t undermine the therapeutic intervention

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Jaksot(48)

S3E12: Joke Veltman <> Musical Games for Audio Training

S3E12: Joke Veltman <> Musical Games for Audio Training

Roll on Episode 12! We’re joined by Joke Veltman, to explore their work and game development for musical and audio training. Joke is a PhD candidate at IQ Health academic center and creator of the Mel...

3 Joulu 202540min

S3E11: Cyrus Nemati<> Vampire Therapists for Self-Reflection on Cognitive Distortions

S3E11: Cyrus Nemati<> Vampire Therapists for Self-Reflection on Cognitive Distortions

We're rolling on to episode 11! And joining us is Cyrus Nemati! Founder and Creative Director of Little Bat Games, Cyrus wrote, directed and programmed Vampire Therapist, a fully-voiced narrative come...

13 Elo 202530min

S3E10: Stephen McPeake<> Geo-located Digital Dollars for Gamified Community Activation

S3E10: Stephen McPeake<> Geo-located Digital Dollars for Gamified Community Activation

We've made it to episode 10! We’re joined by Stephen McPeake Stephen has been working in the technology industry for 25 years, spending the last 10 focusing on 'Smart Cities' solutions and citizen eng...

30 Heinä 202541min

S3E9: Cosima Prahm<> Games Improving Outcomes in Pain & Trauma Injuries

S3E9: Cosima Prahm<> Games Improving Outcomes in Pain & Trauma Injuries

Rolling on to Episode 9! We’re joined by Cosima Prahm Cosima is Director of Centre for Clinical Research at Unfallkrankenhaus Trauma Hospital Berlin and post-doc chariotey, the Medical University of B...

16 Heinä 202535min

S3E8: Luca Contatto<> Golden Learnings and Wisdoms for Developing 200+ games

S3E8: Luca Contatto<> Golden Learnings and Wisdoms for Developing 200+ games

We’ve arrived at Episode 8! We’re joined by Luca Contato Luca founded Rising Pixel in 2012, and since then, he and his team have created over 200 games with cumulatively millions of plays per week. ...

25 Kesä 202540min

S3E7: Sam Liberty<> Game Design on the Global Stage

S3E7: Sam Liberty<> Game Design on the Global Stage

Roll On Episode 7! We’re joined by Sam Liberty Sam is a consultant in Applied Game Design and an expert in gamification design for health. Clients include: Click Therapeutics, UNICEF, the Internationa...

11 Kesä 202532min

S3E6: Lisa Franke<> Accessible Games for Adolescents = Better Emotional & Mental Health

S3E6: Lisa Franke<> Accessible Games for Adolescents = Better Emotional & Mental Health

We've made it to Episode 6! We’re joined by Lisa Franke, CEO at Maxim VR Lisa has a background in design, marketing, entrepreneurship and social impact. She studied Design in San Francisco about a dec...

28 Touko 202534min

S3E5: Jamie Bankhead<> Game Changing Policy

S3E5: Jamie Bankhead<> Game Changing Policy

Roll on Episode 5! We’re joined by Jamie Bankhead, CEO at Konglomerate Games! Konglomerate Games is a video games company specialising in healthcare and other serious games development. They started w...

14 Touko 202534min

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