#68: A Mailbag of Biblical Proportions
Board Game Barrage16 Touko 2019

#68: A Mailbag of Biblical Proportions

Letters! You love writing them, and we love reading them! This week, we look at portable and licensed games, why reviewers love social games, and give advice for your first board game convention. Before we break out the letter opener, we also talk about Fool!, Aerion, and Fireball Island: The Curse of Vul-Kar.

01:03 - Fool!
05:38 - Aerion
13:06 - Fireball Island: The Curse of Vul-Kar
22:24 - Listener Questions
22:48 - Best portable games?
23:29 - Oink Games
23:54 - Sprawlopolis
24:07 - SHH
25:01 - No Thanks!
25:10 - Skull
25:51 - Illusion
26:22 - Are reviewers biased towards more social games?
28:48 - Blood on the Clocktower
32:15 - Cosmic Encounter
33:08 - Convention tips?
34:52 - Nyctophobia
37:47 - Best licensed game?
38:02 - Dune
38:22 - XCOM: The Board Game
38:34 - The Thing: Infection at Outpost 31
39:01 - Play new games or replay old ones?
39:37 - Why does Neilan have the best voice?
41:05 - ?!?!

Jaksot(353)

#233: A Decade of Missed Games: 2010-2019

#233: A Decade of Missed Games: 2010-2019

Well, we can't play everything, and that was probably more true ten years ago than it is now. So we thought we'd look back at the decade past, and highlight some games that we feel like we missed out ...

7 Heinä 20221h 4min

#232: Transcontinental Mailbag Express

#232: Transcontinental Mailbag Express

We're spread across the world and time, so we do the thing we should never do; we put the questions to you. Yes, you! It's a mailbag episode, we're answering a trio, a trilogy, a trichopteran of your ...

30 Kesä 20221h 7min

#231: Why Fight When You Can Negotiate?

#231: Why Fight When You Can Negotiate?

Yes, you could make the argument that every game is a negotiation game if you try hard enough, but for a lot of games it's more integral to the design. We look at games that we think integrate negotia...

23 Kesä 202255min

#230: Worth the Weight

#230: Worth the Weight

While we tend to enjoy games across the whole spectrum, there's something particular about sinking your teeth into a really heavy game. But it's not always an easy prospect; conditions have to be just...

16 Kesä 202257min

#229: The Positives of Being Negative

#229: The Positives of Being Negative

There's a lot of discourse lately about the pros and cons of negative board game coverage, and so of course we thought we ought to weigh in. Is there value in negative criticism versus positive, or sh...

9 Kesä 20221h 4min

#228: Bob Is Beautiful

#228: Bob Is Beautiful

It's easy to get lost in mechanical discussions of games, and forget to appreciate them as physical creations. There can be beauty in games, and we're here to get to the heart of it the only way we kn...

2 Kesä 20221h 21min

#227: Board Games: The Sequel: Part II: Electric Boogaloo

#227: Board Games: The Sequel: Part II: Electric Boogaloo

It doesn't happen as much as it does in other industries, but every so often the people at the top demand serialization. We're talking about sequels in board games, when they work, when they (super) d...

26 Touko 202257min

#226: Metapod

#226: Metapod

Metagaming is all about the game that exists within (and without) the game - it's everything that's not written in the rules. Whether that's something that emerges at your table, or in the community a...

19 Touko 20221h 6min

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