#78: You Gotta Get a Gimmick
Board Game Barrage25 Heinä 2019

#78: You Gotta Get a Gimmick

Gimmicks are elements of a game that are the fundamental selling point, the core attention grabbing mechanic or experience that the game is built around. This episode, we're breaking down gimmicks in board games, figuring out if they're good or bad for the hobby, and talking about some of the most notable. Before we cave to flashy marketing, we also talk about Are You A Robot?, Jaws, and FUSE.

01:17 - Bärenpark
03:12 - Keyforge: Age of Ascension
05:25 - Are You A Robot?
09:46 - Wingspan
10:37 - Jaws
13:55 - FUSE
18:34 - I don't even know
20:23 - Games with Gimmicks
22:27 - The Adventurers
23:22 - Niagara
24:31 - Shogun
24:31 - Wallenstein
24:59 - Amerigo
25:41 - Mord im Arosa
28:14 - Camel Up
29:18 - Sheriff of Nottingham
30:34 - Via Appia
31:33 - Dice Forge
32:39 - Alchemists
33:13 - Tzolk'in: The Mayan Calendar
34:38 - Council of 4
35:11 - Mouse Trap
36:13 - Star Trek: The Next Generation - Interactive VCR Board Game - A Klingon Challenge
38:23 - The VCR Quarterback Game
42:01 - Hanabi
42:39 - Planet

Jaksot(352)

#120: Light on the Horizon

#120: Light on the Horizon

We all need something to look forward to, so this episode we're eagerly anticipating all the good things in the world of board gaming that are yet to come in 2020. Some of it might be a ways off, but ...

30 Huhti 202040min

#119: The Seven Week Itch

#119: The Seven Week Itch

Look, digital gaming is great and all, but there are some games that either don't lend themselves well to the format, or aren't available. Whatever the reason, there are lots of games that we're itchi...

23 Huhti 202057min

#118: Of the Utmost Importance

#118: Of the Utmost Importance

What could be a more important topic than importance itself? This week, we're talking about the most important board games of the last decade, and what it even means for a board game to be worthy of t...

16 Huhti 202056min

#117: All Decked Out

#117: All Decked Out

It's time for another "What we love, what we hate", and this time we're looking at deck builders! Its been twelve years since Dominion blew things up, and since then you don't have to look very far to...

9 Huhti 202056min

#116: The Cyber Reloaded

#116: The Cyber Reloaded

To make it through quarantine, we take another look at digital games in a time when it might just be our only option. We've got to get our board game fill somehow! We investigate how our relationship ...

2 Huhti 202050min

#115: Gone But Not Forgotten

#115: Gone But Not Forgotten

There's only so much space on our shelves, so games don't always stick around forever, but that doesn't always mean that we don't like them. There are many reasons that a good game might get the boot,...

26 Maalis 202058min

#114: Let It Grow

#114: Let It Grow

Some games put their best foot forward on the first play, eager to have most players feel good right out of the box. Other games are content to take their time. This episode we're focusing on the latt...

19 Maalis 202047min

#113: Trust is Good, Area Control is Better

#113: Trust is Good, Area Control is Better

Area control is the first subject of our new recurring feature, "What we love, what we hate", where we deep dive into a single mechanic and describe ... well, exactly that! We tend to enjoy games that...

12 Maalis 202055min

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