#78: You Gotta Get a Gimmick
Board Game Barrage25 Heinä 2019

#78: You Gotta Get a Gimmick

Gimmicks are elements of a game that are the fundamental selling point, the core attention grabbing mechanic or experience that the game is built around. This episode, we're breaking down gimmicks in board games, figuring out if they're good or bad for the hobby, and talking about some of the most notable. Before we cave to flashy marketing, we also talk about Are You A Robot?, Jaws, and FUSE.

01:17 - Bärenpark
03:12 - Keyforge: Age of Ascension
05:25 - Are You A Robot?
09:46 - Wingspan
10:37 - Jaws
13:55 - FUSE
18:34 - I don't even know
20:23 - Games with Gimmicks
22:27 - The Adventurers
23:22 - Niagara
24:31 - Shogun
24:31 - Wallenstein
24:59 - Amerigo
25:41 - Mord im Arosa
28:14 - Camel Up
29:18 - Sheriff of Nottingham
30:34 - Via Appia
31:33 - Dice Forge
32:39 - Alchemists
33:13 - Tzolk'in: The Mayan Calendar
34:38 - Council of 4
35:11 - Mouse Trap
36:13 - Star Trek: The Next Generation - Interactive VCR Board Game - A Klingon Challenge
38:23 - The VCR Quarterback Game
42:01 - Hanabi
42:39 - Planet

Jaksot(352)

#96: The House of Bounce

#96: The House of Bounce

Uh oh, you're not enjoying the game you're playing. Now what? Is it okay to excuse yourself? Maybe it's better that you just call it rather than continue to have a bad time. This week we're talking ab...

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#95: Holiday Hits

#95: Holiday Hits

Where has the year gone?! It's almost time to start packing our bags for various family gatherings, and inevitably the most important question becomes ... what games are we taking? Whether it's specif...

7 Marras 201956min

#94: Even When You're Losing

#94: Even When You're Losing

It took us almost a hundred episodes, but we finally reveal how to have fun with your friends even when you're losing. Specifically, we're talking about games and mechanisms that help us enjoy our los...

31 Loka 201952min

#93: Tap Tap, No Take-Backs

#93: Tap Tap, No Take-Backs

Blue Tank's back to talk take-backs, so take that to the bank. It's bound to happen, someone makes a mistake on their turn and desperately wants a do-over - but how do you handle it? It's a delicate b...

24 Loka 201959min

#92: Chasing the MacGuffin

#92: Chasing the MacGuffin

We're joined by the Blue Tank for a quick look back at SHUX, before we dive into a discussion on games that are better than their mechanics suggest. These are games that we might describe as not very ...

17 Loka 201956min

#91: SHUX 2019 Live with Quintin Smith

#91: SHUX 2019 Live with Quintin Smith

Shut Up & Sit Down's very own Quintin Smith joins us live on stage at SHUX 2019! We play a rousing game of Hundreds of Horses, discuss some games from the convention, and lay out the unspoken truths o...

10 Loka 201952min

#90: Timmy, Jenny, Spike

#90: Timmy, Jenny, Spike

Mark Rosewater, head designer for Magic: The Gathering, defined three player archetypes back in 2002, and we figured it'd be fun to see how we can apply them to, not just board games, but your three b...

3 Loka 201949min

#89: Classified Information

#89: Classified Information

Inspired by BoardGameGeek's new system for classifying board game mechanisms, we give our thoughts on the changes, as well as talk about classification in general. Somehow it always leads to heated di...

26 Syys 20191h 2min

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