#114: Let It Grow
Board Game Barrage19 Maalis 2020

#114: Let It Grow

Some games put their best foot forward on the first play, eager to have most players feel good right out of the box. Other games are content to take their time. This episode we're focusing on the latter, games that we've only come to appreciate as we've given them more time and more plays. Before we grow together, we talk about Ginkgopolis, Time Chase, and Food Chain Magnate.

01:31 - Ginkgopolis
08:46 - Time Chase
15:22 - Food Chain Magnate
26:58 - Games that grow on you
30:35 - Brass: Lancashire
31:28 - Agricola
32:24 - Biblios
33:57 - Wits & Wagers
35:13 - Bohnanza
36:35 - Tigris & Euphrates
37:07 - Yellow & Yangtze
38:08 - Nova Luna
41:17 - The Crew: The Quest for Planet Nine
41:53 - 18xx
43:31 - Just One

Join the discussion at:
https://boardgamebarrage.com/discord

Jaksot(354)

#82: Tales from the Tables

#82: Tales from the Tables

We just flew in from Indianapolis, and boy are our arms tired! From carrying all these games. But, more than the games, it's the people you meet that make the memories, so we're recovering from a very...

8 Elo 201945min

#81: Gen Con 2019 Day Three

#81: Gen Con 2019 Day Three

Our trilogy of Gen Con podcasts concludes with one final foray between the sheets! Join us on the floor of room [redacted] for the last time, with our thoughts from day three. We talk about Sanctum, P...

4 Elo 201920min

#80: Gen Con 2019 Day Two

#80: Gen Con 2019 Day Two

Day two is over, but we're just getting started, because it's all about those Gen Con nights. We're up way too late, yet again, to give you the scoops from the floor. We talk about Finger Guns at High...

3 Elo 201920min

#79: Gen Con 2019 Day One

#79: Gen Con 2019 Day One

Gen Con! It's time yet again for freezer pants, gourmet coffee and going between the sheets. Join us for our quick day one impressions from the floor, and I mean that quite literally. We talk about Gr...

2 Elo 201919min

#78: You Gotta Get a Gimmick

#78: You Gotta Get a Gimmick

Gimmicks are elements of a game that are the fundamental selling point, the core attention grabbing mechanic or experience that the game is built around. This episode, we're breaking down gimmicks in ...

25 Heinä 201946min

#77: What You Don't Know Can't Hurt You

#77: What You Don't Know Can't Hurt You

This week we're talking about hidden trackable information. That is, information about the game state that could be remembered or recorded, but the game design (usually) assumes that players haven't. ...

18 Heinä 201959min

#76: Gen Con 2019 Preview

#76: Gen Con 2019 Preview

Gen Con 2019 is mere weeks away, and I bet you don't even know what games are going to be there. Fear not, we've got you covered! We're counting down our most anticipated games of the show, having met...

11 Heinä 201950min

#75: Failing Forward

#75: Failing Forward

So, you're coming in last. You could sigh, lean back, mutter to yourself about all the things you should've done better ... or you could get back in there, soldier! Back on your feet! This week on the...

4 Heinä 201957min

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