#134: CHAOS!

#134: CHAOS!

Some board games (and board game podcasts) thrive on chaos, which absolutely isn't the same thing as randomness. All of this has happened for a reason, it's just ... hard to tell what those reasons are exactly. Before we blame the butterfly, we talk about Path of Light and Shadow, Jixia Academy, and Chaos in the Old World.

00:47 - Chaos in board games
03:44 - Innovation
05:54 - Guards of Atlantis
07:21 - 6 nimmt!
11:06 - Path of Light and Shadow
21:30 - Chaotic board games
21:42 - Broom Service
23:05 - Wiz-War
26:33 - Space Alert
28:49 - Jixia Academy/Hanamikoji
34:34 - Chaos closing thoughts
35:05 - Cosmic Encounter
35:52 - Mission: Red Planet
37:12 - Colt Express
38:02 - Libertalia
40:26 - Scythe
41:59 - Chaos in the Old World
43:50 - Cthulhu Wars

Join the discussion at:
https://boardgamebarrage.com/discord

Jaksot(352)

#289: Essen SPIEL 2023 Hype List

#289: Essen SPIEL 2023 Hype List

It's almost time for Essen SPIEL 2023, the great German Mecca of our people - and while we're not going ourselves, that's not going to stop us yearning. We're hear to tell you about all the amazing ga...

28 Syys 202356min

#288: Less is More

#288: Less is More

A little prune, a little embellish, a nip, a tuck, and a flourish, and we can get this thing just how we like it. We're looking at all the little things that we'd like to see more of, all the things w...

14 Syys 20231h 5min

#287: There's a Time and Place for Everything

#287: There's a Time and Place for Everything

Timing is everything, which is why it's so important that this episode came out when it did. Had we made it too early, it would have felt dated, and any later, you wouldn't have been ready for it. Bef...

31 Elo 202349min

#286: The Worst Duo, Kellen & Mark

#286: The Worst Duo, Kellen & Mark

I leave for one episode and these idiots are talking about eating board games. Hard hitting questions for hard hitting board game journalists, Kellen & Mark are on the scene reporting in. Before we cl...

17 Elo 202353min

#285: Starting is Easy, Finishing is Hard

#285: Starting is Easy, Finishing is Hard

A solid end game trigger can be such an overlooked part of the design of a game. The conventional wisdom for most things is to start strong and finish strong, so we look at some of our favourite ways ...

3 Elo 20231h 6min

#284: Gen Con 2023 Preview

#284: Gen Con 2023 Preview

It's convention season, and the big one is almost upon us, as board gamers across America prepare to descend on Indiana. Gen Con! We won't be there this year, but that won't stop us anticipating what ...

20 Heinä 20231h 3min

#283: Good Artists Copy, Great Artists Steal

#283: Good Artists Copy, Great Artists Steal

Not all are as blessed as we are by the gift of truly original thought, and so many turn to others for inspiration. Whether it's Newton standing on the shoulders of giants, or stealing from our rich n...

6 Heinä 202356min

#282: A Soupçon of Sackson

#282: A Soupçon of Sackson

After much consternation at his exclusion from our Mount Rushmore of games, we've decided to honour legendary designer Sid Sackson elsewhere - a BGB Designer Spotlight! I think these used to be called...

22 Kesä 202352min

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