#137: Past Its Prime

#137: Past Its Prime

Some games are built to last, and no, we're not just talking about the ... R-word. For others, the high highs of early games must give way to the dawning realization that all is not well. We look at reasons we might end up moving past games we once held in high regard. Before we overstay our welcome, we talk about Sandstone, Ctrl, The Fox in the Forest Duet, and Unmatched.

02:41 - Sandstone
11:09 - Ctrl
14:12 - The Fox in the Forest Duet
18:42 - The Crew: The Quest for Planet Nine
19:54 - Unmatched: Battle of Legends, Volume One
24:16 - Dice Throne
32:27 - Games Getting Worse with Time
38:50 - Innovation
39:47 - Mysterium
40:20 - Deception: Murder in Hong Kong
41:18 - Camel Up
43:05 - Shadow Hunters
43:38 - Container
45:52 - Five Tribes
47:32 - Mark's Menagerie Mixup
48:20 - Dungeon Fighter
48:20 - Tumblin-Dice
48:20 - Coconuts

Join the discussion at:
https://boardgamebarrage.com/discord

Jaksot(353)

#81: Gen Con 2019 Day Three

#81: Gen Con 2019 Day Three

Our trilogy of Gen Con podcasts concludes with one final foray between the sheets! Join us on the floor of room [redacted] for the last time, with our thoughts from day three. We talk about Sanctum, P...

4 Elo 201920min

#80: Gen Con 2019 Day Two

#80: Gen Con 2019 Day Two

Day two is over, but we're just getting started, because it's all about those Gen Con nights. We're up way too late, yet again, to give you the scoops from the floor. We talk about Finger Guns at High...

3 Elo 201920min

#79: Gen Con 2019 Day One

#79: Gen Con 2019 Day One

Gen Con! It's time yet again for freezer pants, gourmet coffee and going between the sheets. Join us for our quick day one impressions from the floor, and I mean that quite literally. We talk about Gr...

2 Elo 201919min

#78: You Gotta Get a Gimmick

#78: You Gotta Get a Gimmick

Gimmicks are elements of a game that are the fundamental selling point, the core attention grabbing mechanic or experience that the game is built around. This episode, we're breaking down gimmicks in ...

25 Heinä 201946min

#77: What You Don't Know Can't Hurt You

#77: What You Don't Know Can't Hurt You

This week we're talking about hidden trackable information. That is, information about the game state that could be remembered or recorded, but the game design (usually) assumes that players haven't. ...

18 Heinä 201959min

#76: Gen Con 2019 Preview

#76: Gen Con 2019 Preview

Gen Con 2019 is mere weeks away, and I bet you don't even know what games are going to be there. Fear not, we've got you covered! We're counting down our most anticipated games of the show, having met...

11 Heinä 201950min

#75: Failing Forward

#75: Failing Forward

So, you're coming in last. You could sigh, lean back, mutter to yourself about all the things you should've done better ... or you could get back in there, soldier! Back on your feet! This week on the...

4 Heinä 201957min

#74: Story Time with Paula Deming

#74: Story Time with Paula Deming

Special guest Paula Deming joins us this week to tell board game stories! We think back to especially funny times we had playing a board game, that were only made possible by the game itself. Before w...

27 Kesä 201958min

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