#166: You've Got to Iterate to Innovate
Board Game Barrage25 Maalis 2021

#166: You've Got to Iterate to Innovate

Design often builds heavily on what has come before, but some designers, have made an art of iteration, taking their own beloved designs, and frequently reinventing them in new ways. We dig into this practice of extremely iterative design, and how it fits into an industry hungry for fresh ideas. Before we do it again, we talk about Dirge: The Rust Wars, Electropolis, Vinhos Deluxe Edition, Architects of the West Kingdom, and Sagani.

01:34 - Dirge: The Rust Wars
09:23 - Electropolis
10:28 - Vinhos Deluxe Edition
12:15 - Architects of the West Kingdom
21:39 - Sagani
24:55 - Nova Luna
33:06 - Iterative Games
34:44 - Azul
37:11 - The Game
41:43 - Indian Summer
42:46 - Zombicide
43:52 - Marco Polo II: In the Service of the Khan
44:33 - Babylonia
45:50 - Yellow & Yangtze
47:04 - Caylus 1303
48:18 - Brass: Birmingham
52:07 - Strat-O-Matic Baseball
53:20 - Guards of Atlantis

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#25: Gen Con 2018 Day One

#25: Gen Con 2018 Day One

Gen Con! It's here at last, and we run through our quick impressions of the first day of the show. We talk about Exodus: Paris Nouveau, Reef, Nyctophobia, and Illusion.

3 Elo 201817min

#24: Gen Con 2018 Preview

#24: Gen Con 2018 Preview

Gen Con 2018 is almost upon us, and we're counting down the games we're most excited to check out! We also talk about Vikings, and Navegador. 01:43 - Spiel des Jahres 03:10 - Vikings 07:45 - Navegador...

26 Heinä 201856min

#23: Are You Feeling Lucky?

#23: Are You Feeling Lucky?

Luck is an element of almost every board game there is, but it's still a major point of contention. Whether it's the roll of dice, or the draw of a card, randomness can make or break a game. We also t...

19 Heinä 201850min

#22: Baby's First Social Interaction

#22: Baby's First Social Interaction

Multiplayer Solitaire doesn't have to be a bad thing! Sometimes we're just not always looking for high interaction, high conflict games, and that's okay. We break down some games with low interaction,...

12 Heinä 201856min

#21: The Beautiful Game

#21: The Beautiful Game

World Cup fever sweeps the podcast, as we consider the analogies between board gaming and sport. We also talk about Harvest, Caylus, Exit: The Game, and Trajan. 2:07 - Harvest 4:27 - Caylus 9:45 - Exi...

5 Heinä 201850min

#20: Harder, Better, Faster, Stronger

#20: Harder, Better, Faster, Stronger

We're counting down games that replace other games in our collections! We also talk about Chimera Station. 01:31 - Chimera Station 05:16 - Games That Replaced Others 06:49 - Queendomino 08:28 - San Ju...

28 Kesä 201857min

#19: What Are You Made Of?

#19: What Are You Made Of?

What would a board game be without components? Just rules and a box, I guess. Before we pick up our pieces, we talk about Wildcatters, Bärenpark, Chimera, Star Cartel, and Council of 4. 01:20 - Wildca...

21 Kesä 201847min

#18: You Get What You Give

#18: You Get What You Give

Skill and experience should be important parts of determining the winner of a game, but what about new players? Accessibility is important too, so, where's the balance? We also talk about High Society...

14 Kesä 201855min

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