#166: You've Got to Iterate to Innovate
Board Game Barrage25 Maalis 2021

#166: You've Got to Iterate to Innovate

Design often builds heavily on what has come before, but some designers, have made an art of iteration, taking their own beloved designs, and frequently reinventing them in new ways. We dig into this practice of extremely iterative design, and how it fits into an industry hungry for fresh ideas. Before we do it again, we talk about Dirge: The Rust Wars, Electropolis, Vinhos Deluxe Edition, Architects of the West Kingdom, and Sagani.

01:34 - Dirge: The Rust Wars
09:23 - Electropolis
10:28 - Vinhos Deluxe Edition
12:15 - Architects of the West Kingdom
21:39 - Sagani
24:55 - Nova Luna
33:06 - Iterative Games
34:44 - Azul
37:11 - The Game
41:43 - Indian Summer
42:46 - Zombicide
43:52 - Marco Polo II: In the Service of the Khan
44:33 - Babylonia
45:50 - Yellow & Yangtze
47:04 - Caylus 1303
48:18 - Brass: Birmingham
52:07 - Strat-O-Matic Baseball
53:20 - Guards of Atlantis

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#288: Less is More

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#287: There's a Time and Place for Everything

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#286: The Worst Duo, Kellen & Mark

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#285: Starting is Easy, Finishing is Hard

#285: Starting is Easy, Finishing is Hard

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#284: Gen Con 2023 Preview

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#283: Good Artists Copy, Great Artists Steal

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#282: A Soupçon of Sackson

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