#172: Don't Hate the Player, Hate the Game
Board Game Barrage6 Touko 2021

#172: Don't Hate the Player, Hate the Game

After last week's love-fest made us all uncomfortable, we had to get back to what do best, spirited in-fighting. To that end, we've devised three debates around the same core: is that often criticized mechanic a design problem, or a player problem? Before we pit designers against players, we talk about Red Rising, Via Magica, and Alma Mater.

00:48 - Golden Geek Awards
04:36 - Red Rising
14:21 - Rise of Augustus
14:53 - Via Magica
20:17 - Alma Mater
29:36 - Board Game Barrage Wiki!
32:26 - Design problem or player problem?
33:11 - Player elimination
36:47 - Skull
37:55 - Secret Hitler
38:29 - Food Chain Magnate
40:33 - Diplomacy
43:40 - Alpha gamers
46:34 - Spirit Island
47:00 - Pandemic
51:31 - Kingmaking
55:50 - Rising Sun
57:04 - Cthulhu Wars
57:42 - Inis

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Jaksot(353)

#97: Eleven Herbs and Biases

#97: Eleven Herbs and Biases

We've all got them, whether we'll care to admit it or not, quirks and and biases that might be irrational, but nevertheless affect our judgement of the games we play. This week we're looking at a few ...

21 Marras 201952min

#96: The House of Bounce

#96: The House of Bounce

Uh oh, you're not enjoying the game you're playing. Now what? Is it okay to excuse yourself? Maybe it's better that you just call it rather than continue to have a bad time. This week we're talking ab...

14 Marras 201955min

#95: Holiday Hits

#95: Holiday Hits

Where has the year gone?! It's almost time to start packing our bags for various family gatherings, and inevitably the most important question becomes ... what games are we taking? Whether it's specif...

7 Marras 201956min

#94: Even When You're Losing

#94: Even When You're Losing

It took us almost a hundred episodes, but we finally reveal how to have fun with your friends even when you're losing. Specifically, we're talking about games and mechanisms that help us enjoy our los...

31 Loka 201952min

#93: Tap Tap, No Take-Backs

#93: Tap Tap, No Take-Backs

Blue Tank's back to talk take-backs, so take that to the bank. It's bound to happen, someone makes a mistake on their turn and desperately wants a do-over - but how do you handle it? It's a delicate b...

24 Loka 201959min

#92: Chasing the MacGuffin

#92: Chasing the MacGuffin

We're joined by the Blue Tank for a quick look back at SHUX, before we dive into a discussion on games that are better than their mechanics suggest. These are games that we might describe as not very ...

17 Loka 201956min

#91: SHUX 2019 Live with Quintin Smith

#91: SHUX 2019 Live with Quintin Smith

Shut Up & Sit Down's very own Quintin Smith joins us live on stage at SHUX 2019! We play a rousing game of Hundreds of Horses, discuss some games from the convention, and lay out the unspoken truths o...

10 Loka 201952min

#90: Timmy, Jenny, Spike

#90: Timmy, Jenny, Spike

Mark Rosewater, head designer for Magic: The Gathering, defined three player archetypes back in 2002, and we figured it'd be fun to see how we can apply them to, not just board games, but your three b...

3 Loka 201949min

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