#178: The Power of Production
Board Game Barrage17 Kesä 2021

#178: The Power of Production

Because making board games is hard, it's not enough just to have some solid mechanics - the best games have a production that coheres with the design. We look at some examples of games where production considerations (or lack thereof) have helped or hurt how they play. Before we executively produce, we talk about The King is Dead: Second Edition, Equinox, and Enchanted Plumes.

01:48 - The King is Dead: Second Edition
10:15 - Colossal Arena
10:15 - Equinox
22:06 - Enchanted Plumes
32:40 - Production and design
34:33 - Bunny Kingdom
35:35 - Smartphone Inc.
36:40 - A Study in Emerald (Second Edition)
37:50 - Railroad Ink
42:30 - Nidavellir
44:45 - Mountain Goats
46:26 - Red Rising
47:58 - Scythe

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Jaksot(353)

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#113: Trust is Good, Area Control is Better

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#112: We Played a Bunch of Games!

#112: We Played a Bunch of Games!

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#111: Conventional Wisdom

#111: Conventional Wisdom

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#110: One Small Thing

#110: One Small Thing

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#109: Harshing My Buzz

#109: Harshing My Buzz

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#108: We Have to Go Back

#108: We Have to Go Back

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#107: Get It Right the First Time

#107: Get It Right the First Time

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#106: Popcorn Time with Mike DiLisio

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23 Tammi 20201h 6min

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