#285: Starting is Easy, Finishing is Hard

#285: Starting is Easy, Finishing is Hard

A solid end game trigger can be such an overlooked part of the design of a game. The conventional wisdom for most things is to start strong and finish strong, so we look at some of our favourite ways that games can end. Before we reach the end of the road, we talk about Robot Quest Arena, Mr. President: The American Presidency, 2001-2020, and Expeditions.

Timecodes:

02:07 - Robot Quest Arena
08:52 - Mr. President: The American Presidency, 2001-2020
30:11 - Expeditions
47:33 - Inis
48:09 - Azul
51:35 - Ethnos
51:52 - Pax Pamir: Second Edition
52:31 - I'm the Boss!
53:12 - Archipelago
54:22 - War of the Ring: Second Edition
55:16 - Innovation
55:31 - Pax Porfiriana
55:41 - John Company: Second Edition
56:16 - Dune
56:51 - Stationfall
57:25 - 7 Wonders Duel
58:34 - The Quest for El Dorado
1:00:04 - Scythe
1:00:45 - Blood Rage

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Jaksot(353)

#97: Eleven Herbs and Biases

#97: Eleven Herbs and Biases

We've all got them, whether we'll care to admit it or not, quirks and and biases that might be irrational, but nevertheless affect our judgement of the games we play. This week we're looking at a few ...

21 Marras 201952min

#96: The House of Bounce

#96: The House of Bounce

Uh oh, you're not enjoying the game you're playing. Now what? Is it okay to excuse yourself? Maybe it's better that you just call it rather than continue to have a bad time. This week we're talking ab...

14 Marras 201955min

#95: Holiday Hits

#95: Holiday Hits

Where has the year gone?! It's almost time to start packing our bags for various family gatherings, and inevitably the most important question becomes ... what games are we taking? Whether it's specif...

7 Marras 201956min

#94: Even When You're Losing

#94: Even When You're Losing

It took us almost a hundred episodes, but we finally reveal how to have fun with your friends even when you're losing. Specifically, we're talking about games and mechanisms that help us enjoy our los...

31 Loka 201952min

#93: Tap Tap, No Take-Backs

#93: Tap Tap, No Take-Backs

Blue Tank's back to talk take-backs, so take that to the bank. It's bound to happen, someone makes a mistake on their turn and desperately wants a do-over - but how do you handle it? It's a delicate b...

24 Loka 201959min

#92: Chasing the MacGuffin

#92: Chasing the MacGuffin

We're joined by the Blue Tank for a quick look back at SHUX, before we dive into a discussion on games that are better than their mechanics suggest. These are games that we might describe as not very ...

17 Loka 201956min

#91: SHUX 2019 Live with Quintin Smith

#91: SHUX 2019 Live with Quintin Smith

Shut Up & Sit Down's very own Quintin Smith joins us live on stage at SHUX 2019! We play a rousing game of Hundreds of Horses, discuss some games from the convention, and lay out the unspoken truths o...

10 Loka 201952min

#90: Timmy, Jenny, Spike

#90: Timmy, Jenny, Spike

Mark Rosewater, head designer for Magic: The Gathering, defined three player archetypes back in 2002, and we figured it'd be fun to see how we can apply them to, not just board games, but your three b...

3 Loka 201949min

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