
#184: Science Based Friction
Board game science is a delicate process, but thankfully BOB's here to help, in another BGB Battle of Board (Games)! This week, we're pitting our favourite science fiction themed games against each ot...
29 Heinä 20211h 8min

#183: Catch a Falling Wallace ...?
Martin Wallace, titan of industry, man of steam and brass. He's made a lot of games, often involving trains, but sometimes also Cthulhu. We do a deep dive into the prolific designer's catalogue, in th...
22 Heinä 202159min

#182: Fantasy Draft: BoardGameGeek 101-200
If you thought the Euro 2020 final was tense, wait until you listen to this episode. The next match in the world's most anticipated series is now here, as we continue down the BoardGameGeek top games ...
15 Heinä 20211h 9min

#181: Save Dat Money
Look, we know, we don't exactly help matters, but this hobby can be expensive. So, to make up for fueling your FOMO, we're gonna lay out some of the ways that we consciously try to curb our board game...
8 Heinä 202159min

#180: The Rules of Investing
We often talk about the burden of rules, and how in some of our favourite games, they just get out of the way. But when is that burden worthwhile; what makes the price of a heavy rules overhead worth ...
1 Heinä 202156min

#179: Ignorance Is Bliss
Sometimes it's best not to know, right? You've just played a game, and you liked it a lot, but you're not quite sure whether that faction is quite balanced, or the designers accounted for that winning...
24 Kesä 202149min

#178: The Power of Production
Because making board games is hard, it's not enough just to have some solid mechanics - the best games have a production that coheres with the design. We look at some examples of games where productio...
17 Kesä 202153min

#177: Fantasy Draft: BoardGameGeek Top 100
Mark's trying to get us all into something he calls "sports", so as a compromise, we're doing a fantasy board game draft! We're going to pick games from the BoardGameGeek Top 100, until we each have f...
10 Kesä 20211h






















