#314: Bringing Out the Best in People

#314: Bringing Out the Best in People

It's about people, right? Below all the mechanics, after all the rules explanations, beyond every crushing loss and glorious win, what really matters is people we're playing with. Some games make that more apparent than others, and we're here to celebrate that. Before we realize it's about the friends we made along the way, we talk about Arcs, and Luthier.

03:02 - Arcs
19:26 - Luthier
37:11 - Games that make you feel good about people
41:11 - Codenames
42:05 - Decrypto
43:09 - Time's Up!
43:38 - Telestrations
43:56 - Fuji Flush
44:04 - Mino Dice
46:01 - Word Slam
47:00 - Krazy Wordz
47:43 - Just One
48:16 - Pictures
48:44 - Stationfall
51:12 - The Estates
51:37 - Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant
52:16 - The Resistance
52:16 - Blood on the Clocktower
52:55 - The Thing: Infection at Outpost 31

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Jaksot(353)

#233: A Decade of Missed Games: 2010-2019

#233: A Decade of Missed Games: 2010-2019

Well, we can't play everything, and that was probably more true ten years ago than it is now. So we thought we'd look back at the decade past, and highlight some games that we feel like we missed out ...

7 Heinä 20221h 4min

#232: Transcontinental Mailbag Express

#232: Transcontinental Mailbag Express

We're spread across the world and time, so we do the thing we should never do; we put the questions to you. Yes, you! It's a mailbag episode, we're answering a trio, a trilogy, a trichopteran of your ...

30 Kesä 20221h 7min

#231: Why Fight When You Can Negotiate?

#231: Why Fight When You Can Negotiate?

Yes, you could make the argument that every game is a negotiation game if you try hard enough, but for a lot of games it's more integral to the design. We look at games that we think integrate negotia...

23 Kesä 202255min

#230: Worth the Weight

#230: Worth the Weight

While we tend to enjoy games across the whole spectrum, there's something particular about sinking your teeth into a really heavy game. But it's not always an easy prospect; conditions have to be just...

16 Kesä 202257min

#229: The Positives of Being Negative

#229: The Positives of Being Negative

There's a lot of discourse lately about the pros and cons of negative board game coverage, and so of course we thought we ought to weigh in. Is there value in negative criticism versus positive, or sh...

9 Kesä 20221h 4min

#228: Bob Is Beautiful

#228: Bob Is Beautiful

It's easy to get lost in mechanical discussions of games, and forget to appreciate them as physical creations. There can be beauty in games, and we're here to get to the heart of it the only way we kn...

2 Kesä 20221h 21min

#227: Board Games: The Sequel: Part II: Electric Boogaloo

#227: Board Games: The Sequel: Part II: Electric Boogaloo

It doesn't happen as much as it does in other industries, but every so often the people at the top demand serialization. We're talking about sequels in board games, when they work, when they (super) d...

26 Touko 202257min

#226: Metapod

#226: Metapod

Metagaming is all about the game that exists within (and without) the game - it's everything that's not written in the rules. Whether that's something that emerges at your table, or in the community a...

19 Touko 20221h 6min

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