#55: Quartermaster General: The Cold War and Real-Time Games

#55: Quartermaster General: The Cold War and Real-Time Games

Just as we are told that it's always five o'clock somewhere, we can be assured that Mark and Walker are always wrong somewhere. Time marches inexorably forward, and we mark that passage of time by checking in with the much-loved Quartermaster General series. Mark would happily tell you that time is nothing more and nothing less than a priori intuition, which when internalized allows us to ground the science of mathematics--and then Walker would rightfully point out that it's time for Mark to shut up.Games Played Last Week: -Menara 3m01s (Oliver Richtberg, Zoch Spiele, 2018)-Massive Darkness 5m18s (Raphaël Guiton, Jean-Baptiste Lullien & Nicolas Raoult, CMON, 2017)-Sentinels of the Multiverse 8m13s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater than Games, 2011)-Millennium Blades 10m20s (D. Brad Talton, Jr., Level 99 Games, 2016)-Kitchen Rush 12m17s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)News (and why it doesn't matter)-Quartermaster General (WWII) re-(quarter)mastered 15m22s-alea games joins a euro publishing revival 16m12s-Mystic Vale Steams up 17m27s-Plan B Games in a new Era from Matt Leacock 18m39s-Role-play as a Sentinel of the Multiverse 20m23sFeature Game: Quartermaster General: The Cold War 22m11s (Ian Brody, PSC Games, 2018)Topic: Real-Time Games 49m59sAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Jaksot(433)

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