Mini Ninjas Review | Conspicuous Shinobi, Empty Areas, Windy Pants

Mini Ninjas Review | Conspicuous Shinobi, Empty Areas, Windy Pants

After years of making bloody, adult, violent video games, the Danish video games developer we’re talking about today decided to make something that they could play with their kids. We’re going back to 2009 to look at a third-person action-adventure game featuring some small shinobi. We’re talking Mini Ninjas.



On this episode of Stealth Boom Boom, we take a look at the origins of Hitman developer IO Interactive and how that series influenced their family-friendly game. We also discuss the perceived target audience for this, and an animated series that reminds Adam of fake merchandise.



Here are some of the things you’re gonna hear us chat about in our review: memorable box art; samurai with impeccable eyesight; turning into a chicken or bear or an oddly-faced monkey; being spotted in the long grass; a discussion on whether you kids of 15 years ago liked being sneaky; being rewarded for murder and thus punished for playing stealthily; boring button-mashing combat (or something slightly different for those on Nintendo Wii); stopping time for a completely over-powered kill move; large, sparse areas of linear levels; a nice enough world to be in; Hiro’s friends feel pointless; Windy Pants and their absolutely outrageous farts; repetitive QTE boss battles; a story that’s merely there; and The Worst Witch.



After all that, we take you through what some of the critics were saying about the game around the time it came out, and then we give you our final verdicts on whether Mini Ninjas is a Pass, a Play, or an Espionage Explosion.



For those who would like to play along at home, we'll be discussing, reviewing and dissecting Rogue Warrior on the next episode of Stealth Boom Boom.



IMPORTANT LINKS TO THINGS



🎧 Subscribe to Stealth Boom Boom



🐦Stealth Boom Boom on Twitter



🌤️ Stealth Boom Boom on Bluesky

Hosted on Acast. See acast.com/privacy for more information.

Tämä jakso on lisätty Podme-palveluun avoimen RSS-syötteen kautta eikä se ole Podmen omaa tuotantoa. Siksi jakso saattaa sisältää mainontaa.

Jaksot(64)

The Operative: No One Lives Forever Review | 11 Senses, Cate Archer, Not Parody

The Operative: No One Lives Forever Review | 11 Senses, Cate Archer, Not Parody

A group of men that worked in the world of educational software used to get together and play Doom multiplayer one day wondered if they could make their own games. So, they called themselves Monolith ...

11 Marras 20252h 21min

Alpha Protocol Review | Natural Dialogue, Invisible Thumping, Shooting Skill Trees

Alpha Protocol Review | Natural Dialogue, Invisible Thumping, Shooting Skill Trees

Despite being made up of people with many years of experience, Obsidian Entertainment – arguably one of the more beloved developers making games today – were still very much in their early years while...

28 Loka 20253h 4min

Sly 3: Honor Among Thieves  Review | A Growing Gang, Empty Hubs, Disconnected Story

Sly 3: Honor Among Thieves Review | A Growing Gang, Empty Hubs, Disconnected Story

For a record-breaking fourth time – a second time this year alone – we are looking at a game from the back catalogue of Sucker Punch Productions. And this series is special to this podcast, because it...

14 Loka 20252h 13min

Amnesia: The Dark Descent Review | Managing Sanity, Touching Objects, Unnerving Sound

Amnesia: The Dark Descent Review | Managing Sanity, Touching Objects, Unnerving Sound

We’re revisiting a developer on this episode that had an idea with with the Penumbra series that would revolutionise the horror genre. But not until they refined it and popularised said idea with the ...

30 Syys 20252h 6min

Ghost of Tsushima Review | Accessible Sekiro, The Feeling, Chasing Foxes

Ghost of Tsushima Review | Accessible Sekiro, The Feeling, Chasing Foxes

We’re back after our summer holidays and kicking off the second half of season 3 by looking at a particular Washington-based developer that we’ve looked at many times before, Sucker Punch Productions....

16 Syys 20252h 36min

Deus Ex Review | Active Augmentations, Stealth Exploration, A Reactive World

Deus Ex Review | Active Augmentations, Stealth Exploration, A Reactive World

In the late 90s, John Romero convinced Warren Spector to join his studio in order to make the game of his dreams. This game was something Spector had been thinking about since 1993. It had a couple of...

13 Touko 20253h 2min

Batman Begins Review | Arkham Prototype, Scaring Goons, Acrobatic Gremlin

Batman Begins Review | Arkham Prototype, Scaring Goons, Acrobatic Gremlin

In 2005, filmmaker Christopher Nolan was about to become mainstream with the first movie in his superhero trilogy. Meanwhile, a group of developers in Derby were working on a video game tie-in for sai...

29 Huhti 20252h 12min

Haunting Ground Review | Dog Bonding, Dark Themes, Dodging Pursuers

Haunting Ground Review | Dog Bonding, Dark Themes, Dodging Pursuers

Imagine a game so successful that during the making of it, you actually end up coming up with three games. That’s what Capcom did when they were prototyping Resident Evil 4. They got that, they got De...

15 Huhti 20252h 24min

Suosittua kategoriassa Vapaa-aika

nikotellen
antin-matka
ihan-oikeesti
sita
the-harlin-show
unicast
everypodi
tahtitehdas
rss-viihde-media
mutsiputki
mysteeripodcast
20-30-40-podcast
oral-sex
terkuin-jenna
kaikkea-hyvaa
himocast
moottoripodi-2
kasper-ja-mikko
rss-nikotellen
rss-naapurissa