Double Fine Art Director, Lisette Titre-Montgomery

Double Fine Art Director, Lisette Titre-Montgomery

Robin Hunicke chats with Art Director Lisette Titre-Montgomery of Double Fine Productions. Together they discuss her career trajectory into video games; advocating for a work-life balance; navigating sensitive complex issues in Psychonauts 2; how art and gameplay influence each other during development; and her work with Gameheads, a Game Development Accelerator program for Oakland youth.

Lisette Titre-Montgomery is an Art Director with over twenty years of industry experience and 13 shipped titles. Specializing in creating studio cultures where artists and creatives thrive. Lisette has contributed to some of the industry's highest profile games, including Tiger Woods Golf, The Simpsons, Dante's Inferno, Dance Central 3, SIMS 4, South Park, and Transformers Age Of Extinction for Android and iOS. Her most recent project is Psychonauts 2 with Double Fine Productions.

Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

Jaksot(225)

Weird West with Raphaël Colantonio

Weird West with Raphaël Colantonio

Trent Kusters chats with Raphaël Colantonio, the President and Creative Director of WolfEye Studios, who recently developed Weird West. Previously, Raphaël was also one of the Co-Founders of Arkane Studios. Together they discuss how Raphaël got his start working at Electronic Arts; founding Arkane Studios and working on their early projects like Arx Fatalis; deciding to leave Arkane after 18 years and beginning anew with WolfEye Studios; how they approach accessibility and challenge in an immersive sim; and the wins and near misses they identified after their first game as a new studio. Listen to the full episode here or watch this episode on our Youtube channel

29 Elo 20221h 31min

Horizon: Forbidden West with Guerrilla's Mathijs de Jonge

Horizon: Forbidden West with Guerrilla's Mathijs de Jonge

Ted Price chats with Guerrilla's Mathijs de Jonge. Mathijs is the Game Director for both the Horizon series and Killzone series. Together they discuss building a sequel to a highly successful first entry in a new series; balancing fresh new features with existing ones that were crucial to fans of the first title; and Guerrilla's approach to building a massive and ambitious title like Horizon Forbidden West. Listen to the full episode here or watch this episode on our Youtube channel.

22 Elo 20221h 6min

Moss Book II with Polyarc's Chris Alderson and Josh Stiksma

Moss Book II with Polyarc's Chris Alderson and Josh Stiksma

Trent Kusters chats with Polyarc's Chris Alderson (Art Director, Co-Founder) and Josh Stiksma (Design Director). Together they discuss founding Polyarc and deciding to develop for VR; developing the first Moss and first announcing at E3; how the early feedback shaped the overall design of the series; the art and design choices they made to help the player connect with Quill, the game's protagonist; and finding the balance between VR experiences and traditional gameplay when designing Moss' dioramas. Listen to the full episode here or watch this episode on our Youtube channel.

8 Elo 20221h 26min

Halo Infinite with Joseph Staten

Halo Infinite with Joseph Staten

Ted Price chats with Joseph Staten, the Head of Creative at 343 Industries and Halo Infinite. Joseph has been a part of the Halo franchise since the beginning and shares his insights on why Halo has had such broad, long-lasting appeal; how 343 Industries has tackled the challenge of developing an evolving single player campaign alongside a live-service experience; and his advice for creative leaders, designers, and writers. Listen to the full episode here or watch this episode on your Youtube channel.

1 Elo 20221h 23min

Deathloop Composer Tom Salta

Deathloop Composer Tom Salta

Austin Wintory chats with Composer Tom Salta. Together they discuss his career journey before games working in various aspects of the music industry; working with Arkane Studios on the Wolfenstein series and eventually Deathloop; assembling a score rooted in the 60s to support the various dynamics of Deathloop; and how his experiences in game development have helped establish his creative workflow. Listen to the full episode here or watch this episode on your Youtube channel.

25 Heinä 20221h 37min

The Artful Escape with Johnny Galvatron

The Artful Escape with Johnny Galvatron

Trent Kusters chats with Johnny Galvatron, the Creative Director behind the BAFTA award winning game, The Artful Escape. Together they discuss his transition from rockstar to game developer and how his experiences helped shape the narrative in The Artful Escape; building his first studio (Beethoven & Dinosaur) and searching outside of game development to find the right talent for the team; and working together with Annapurna Interactive who helped them put together a star-studded cast. Listen here or watch the full episode on YouTube.

18 Heinä 20221h 21min

New World Game Director, Scot Lane

New World Game Director, Scot Lane

Ted Price chats with New World Game Director, Scot Lane. Together they discuss how he and Amazon Games designed the various systems from crafting to combat; lessons they learned from building a such a massive game; how their team handles the live content pipeline; how they analyze internal and external feedback to make key decisions; and his advice for other developers working on live service games. Listen now or watch the episode on our YouTube Channel

5 Heinä 20221h 12min

Sable with Gregorios Kythreotis and Martin Kvale

Sable with Gregorios Kythreotis and Martin Kvale

Trent Kusters chats with Gregorios Kythreotis (Creative Director, Shedworks) and Martin Kvale (Sound Designer) about their 2021 game collaboration, Sable. Together they discuss how Gregorios and his business partner Daniel Fineberg started their development studio Shedworks; how the idea for Sable developed; brining in Martin to design the audio; working together with Michelle Zauner of Japanese Breakfast on the soundtrack; infusing British humor into the cast of characters; and how Sable is an expert exercise in restraint.

27 Kesä 20221h 19min

Suosittua kategoriassa Koulutus

rss-murhan-anatomia
voi-hyvin-meditaatiot-2
psykopodiaa-podcast
psykologia
rss-vegaaneista-tykkaan
rss-niinku-asia-on
rss-valo-minussa-2
rss-vapaudu-voimaasi
adhd-podi
aloita-meditaatio
rss-luonnollinen-synnytys-podcast
queen-talk
esa-saarinen-filosofia-ja-systeemiajattelu
avara-mieli
puhutaan-koiraa
aamukahvilla
rss-eron-alkemiaa
rss-mailiksen-raamattukoulu
rss-koira-haudattuna
rss-uskonto-on-tylsaa