
Resident Evil Village Actor, Maggie Robertson
At the 2022 D.I.C.E. Summit, Austin Wintory chats with actor Maggie Robertson. Together they discuss her journey into acting and landing the role of Lady Dimitrescu in Capcom's Resident Evil Village; ...
18 Huhti 20221h 11min

It Takes Two Lead Sound Designer, Philip Eriksson
At the 2022 D.I.C.E. Summit, Austin Wintory chats with Philp Eriksson, Lead Sound Designer at Hazelight. Together they discuss his transition from music into game development; the incredible challenge...
11 Huhti 20221h 10min

Shannon Loftis of World's Edge Studio, Microsoft
Ted Price chats with Shannon Loftis, the retiring VP of Microsoft's Xbox Game Studios and Studio Head of World's Edge Studio. Together they look back on her long and prestigious career; her thoughts o...
4 Huhti 20221h 10min

Darkest Dungeon with Tyler Sigman
Robin Hunicke chats with Tyler Sigman, Co-Founder of Red Hook Studios. Together they discuss his journey into board games and video games; his start making table top games; his first steps into video ...
14 Maalis 20221h 48min

DEATHLOOP Director, Dinga Bakaba
Ted Price chats with Dinga Bakaba, the director behind the critically acclaimed Deathloop. Dinga shares his unique journey into game development; getting team buy-in for difficult development decision...
14 Helmi 20221h 54min

Marvel's Guardians of the Galaxy with Jean-François Dugas and Mary DeMarle
Ted Price chats with Jean-François Dugas and Mary DeMarle from Eidos-Montréal. Together they discuss the development of Marvel's Guardians of the Galaxy including the challenges of developing a uniqu...
25 Tammi 20221h 22min

Unsighted with Tiani Pixel & Fernanda Dias
Robin Hunicke chats with the duo behind Unsighted, Studio Pixel Punk's Tiani Pixel and Fernanda Dias. Together they discuss their journey leading up to developing their first game; the challenges of g...
19 Joulu 20211h 2min

Buzz Burrowes, Audio System Architect at Epic Games
Austin Wintory chats with audio engineer, architect, and programmer Buzz Burrowes. Together they discuss his early career at Sony, developing many tools and techniques still used in game audio as well...
13 Joulu 20211h 11min






















