#342 | We've Painted A Picture, Now We're Drowning in Paint

#342 | We've Painted A Picture, Now We're Drowning in Paint

We had already finished this recording when surprising news broke in the world of PlayStation: Sony has cancelled two of its upcoming, unannounced games. And -- would you believe it? -- they were both live service titles, including a God of War spin-off. The really unfortunate news, however, is who was making these titles: Bend and Bluepoint, two smaller AAA teams that typically work on a single project at a time, thus wasting years of development, as well as time and resources that can never be recovered. What in the world is going on with PlayStation Studios, and how did the person who helmed the first party family during such a tumultuous period of greenlights and plug-pulling ascend to the top of PlayStation itself? It's time to start asking some really hard questions. Other news this week includes substantial rumors of more Xbox content en route to PlayStation which, if true, will make Microsoft the single most-prolific producer of content for a platform that was once its arch-rival, but no longer. Also: Reactions to the first Until Dawn film trailer, a surprising end to Rocksteady's Suicide Squad game, accolades for an exceptional-looking upcoming vampire RPG called The Blood of Dawnwalker, tantalizing news about Bungie's in-development Smash Bros.-inspired MOBA, and more. We wrap up our episode (as we always do) with listener inquiries. Now that Nintendo's Switch 2 has been revealed, what are our preliminary thoughts? Is 2025 the year we finally give PSVR2 the respect it deserves? Why is it so hard to make swimming control well? Is it just a weird coincidence that SEGA renewed its Ecco the Dolphin trademark on September 11, 2001, or is there something deeper at play? This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/SYMBOLS and get on your way to being your best self. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. Timestamps: 0:00:00 - Intro 0:21:27 - Sacred car collision 0:25:01 - Ranking LSM autism 0:28:06 - Do Colin and Chris drink coffee? 0:47:45 - Phil Summers Mega Man book 0:49:52 - Sony and SoCal studios are donating to the wildfire recovery 0:51:47 - Until Dawn movie 1:00:11 - Rocksteady ends Suicide Squad 1:05:09 - The Blood of Dawnwalker 1:11:35 - Ubisoft + Tencent? 1:18:59 - Square Enix releases a Group Customer Harassment policy 1:23:27 - Ecco the Dolphin trademark 1:29:02 - Elden Ring Nightreign network test registration is up 1:30:28 - Lunar Remastered has a date 1:33:14 - What are we playing? 1:54:54 - Sony has shut down two live service projects 2:19:14 - More Xbox games on PlayStation 2:43:49 - Bungie's Gummy Bears 2:57:35 - New PS Plus Extra and Premium games 3:05:41 - Top downloads on PSN for December 3:09:52 - Our thoughts on Switch 2 3:30:35 - PSVR2 recommendations 3:36:29 - Gamifying our life 3:45:11 - Swimming in games 3:50:41 - PS4 living on 3:53:33 - Prestige system for platinums Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Jaksot(420)

#420 | Taste the Thinnest of Oxygen

#420 | Taste the Thinnest of Oxygen

A new report from a trusted gaming industry analyst projects PlayStation 6 to launch in 2028 and sell only four million units in its first calendar year on the market. When you consider that even PS3 ...

20 Heinä 4h 6min

#419 | Don't Break the Silence, Don't Let Me Win

#419 | Don't Break the Silence, Don't Let Me Win

We're more than a week removed from the controversial decision to scrap new physical releases for PlayStation hardware beginning in early 2028, and even with a robust outpouring of rage from a portion...

13 Heinä 4h 35min

#418 | Nevermind, These Are Horrid Times

#418 | Nevermind, These Are Horrid Times

It seems that no matter where one looks in the gaming industry, there's bad news on the horizon. Such is certainly the case with Sony, as the Japanese company announced two pieces of bad news concurre...

6 Heinä 4h 46min

#417 | It's Not Far Down to Paradise

#417 | It's Not Far Down to Paradise

With Grand Theft Auto VI finally launching this November, we've been left without a key piece of information: Its price. Conjecture and prognostication has run rampant, but now we have confirmation th...

29 Kesä 4h 12min

#416 | Stare Straight Ahead, Ignore the Responsibility

#416 | Stare Straight Ahead, Ignore the Responsibility

PlayStation Network has once again been targeted by nefarious actors, this time exposing flaws in Sony's online infrastructure that we never even considered. If you've noticed weird games popping-up i...

22 Kesä 4h 15min

#415 | What's Real and What's For Sale?

#415 | What's Real and What's For Sale?

We're coming off of our Summer Game Fest-related high, toting a bunch of news from publisher-driven events that occurred after we published our last episode. For starters, the Xbox Showcase... showcas...

15 Kesä 4h 44min

#414 | This Is the Revelation of the Year

#414 | This Is the Revelation of the Year

What a week! Our jam-packed episode of Sacred Symbols covers all of the announcements from both Sony's State of Play presentation, as well as Geoff Keighley's Summer Games Fest showcase. And let's jus...

8 Kesä 6h 29min

#413 | People Told Us It Would Never Transpire

#413 | People Told Us It Would Never Transpire

We know many of you are tired of talking about Bungie, and frankly, we're kind of tired of discussing them, too. Then again, we're captive to the news, so blame Sony for purchasing them. On the back o...

1 Kesä 4h 25min

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