
Episode 90: Will Uhl
Will Uhl (they/them) is a tabletop game designer whose work explores inter-player relationships, unconventional mechanics, and high drama. We discuss balancing narrative conflict and player safety, pr...
9 Elo 202546min

Episode 89: q1
q1 (he/him) is a musician, writer, and game developer who makes playful and sometimes haunted tiny games. In this short and sweet episode we discuss the curious social experience of riding the subway,...
6 Heinä 202532min

Episode 88: Sandy Weisz
Sandy Weisz (he/him) is a puzzle designer out of Chicago whose games focus on team-building, environmental clues, and wordplay. This year he began creating the daily puzzle game, RADDLE, and took some...
7 Kesä 202547min

Episode 87: Claire Morwood
Claire Morwood (she/her) is an indie game developer whose work explores multimedia interactivity, handmade assets, and introspective narratives. She joined me to discuss her most recent project, Aster...
13 Huhti 202537min

Episode 85: Mortally Moonstruck Games
Autumn Greenley (she/they) and Zaozoruzhna (he/him) are two members of the indie game studio, Mortally Moonstruck Games, who for the last few years they have been working on the mushroom girl cultivat...
9 Helmi 202541min

The End of 2024
Content warning: brief mention of suicide around the 48-51 minute mark. 2024 has come and gone which means it’s time for our annual retrospective episode, where I ask former guests of the show to shar...
4 Tammi 202557min

Episode 84: Nevyn Holmes (Dinoberry Press)
Nevyn Holms (any/all) is one half of indie tabletop studio Dinoberry Press, whose games explore collaborative crafts, asymmetric mechanics, and genre adaptation. They joined me to break down what draw...
7 Joulu 202448min




















