Can current leadership solve the industry's toxicity problem?

Can current leadership solve the industry's toxicity problem?

The GamesIndustry.biz team gather around their mics to discuss the biggest news from the past week. On this episode, we start with a discussion about the DICE Summit keynote from EA executive vice president and chief operating officer Laura Miele, in which she said that games company leaders who “fall short of basic standards” should be removed. Next, we address the implications of the rumoured delay to the Call of Duty planned for 2023, which would mark the first year without a premium title in almost two decades. Has Call of Duty finally peaked, and could it be time for a new approach? Finally, we discuss the announcement of Pokémon Scarlet and Violet and Game Freak’s open-world ambitions. (Ironically, while we were recording a conversation in which some members of the team suggested the studio take a break, another member published an article about why now is not the time to do so). We would also like to direct listeners’ attention to the industry efforts raising funds to support those affected by the Russian invasion of Ukraine. You can find more information, including donation links, here. As always, you can find more news, insight and analysis at www.gamesindustry.biz. Learn more about your ad choices. Visit megaphone.fm/adchoices

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Jaksot(336)

Landfall's Rebecca Lautner on Peak's 23 million sales and looking past friendslop

Landfall's Rebecca Lautner on Peak's 23 million sales and looking past friendslop

A new episode of the still-somewhat-irregular GamesIndustry.biz podcast features a fireside chat with Rebecca Lautner, CBO at Landfall Games, recorded at Game Republic New Horizons. In conversation wi...

23 Loka 41min

How Xsolla is helping developers scale globally (sponsored)

How Xsolla is helping developers scale globally (sponsored)

In this special edition of the GamesIndustry.biz podcast, recorded at Gamescom, Jon Hicks caught up with Xsolla's Berkeley Egenes to talk about how its direct-to-consumer platform is scaling for both ...

13 Loka 20min

Interview: Peter Molyneux on his gaming legacy

Interview: Peter Molyneux on his gaming legacy

We weren't able to get together this week, so instead we have an interview special: a conversation with industry veteran Peter Molyneux. This was recorded shortly before the release of his latest - an...

8 Touko 51min

iicon, Gamescom LatAm and Roblox

iicon, Gamescom LatAm and Roblox

Lewis dials in from Sao Paulo to report from GamesCom Latam, where a burgeoning industry is crying out for government support, and Jon reports from his time at the ESA's new iicon event, which had a s...

1 Touko 30min

Game Pass, Call of Duty, and the Mario movie

Game Pass, Call of Duty, and the Mario movie

Jon Hicks and Lewis Packwood get together to discuss Xbox's decision to pull Call of Duty from Game Pass, and cut the subscription price - and Asha Sharma's changes to the Xbox organisation, which unf...

24 Huhti 37min

Roblox, Hollywood, and London Games Week

Roblox, Hollywood, and London Games Week

Welcome back to the alpha re-release of the GI Podcast. This instalment was recorded as London Games Week draws to a close, and discusses the highlights of what we saw at the event. We also cover the ...

17 Huhti 34min

Court rulings provide opportunities for mobile developers

Court rulings provide opportunities for mobile developers

The latest episode of the GamesIndustry.biz podcast focuses on how recent court rulings have opened up the mobile game landscape. Developers now have the green light to accept payments outside of Appl...

8 Loka 202512min

Making the Most of the Codev Model

Making the Most of the Codev Model

Welcome to the weekly GI Podcast. Never miss an episode and subscribe to the GI Podcast on all podcasting platforms and YouTube. For this special episode, sponsored by Virtuos, we look at what co-dev...

13 Kesä 202545min

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