E130: Vanquish
Retro Spectives23 Touko 2025

E130: Vanquish

Third person cover based shooters were all the rage in the late 2000s. Unveiled in 2003 in Killswitch and later popularised with Gears of War, they became an essential part of most third person action games. Coming in 2010, Vanquish sought to revolutionise this paradigm by giving the player an omnidirectional slide boost to move around the battlefield in an attempt to energise its plodding pacing.

And, broadly speaking, it was a resounding success. People loved the faster pace, the bullet time, the enemy design and the more action orientated dodging of enemies. And even though it didn’t sell as well as many other similar games, it developed a huge cult following of people who are still wildly holding on for a sequel to this day.

But is Vanquish still as refreshing and innovative as it was back in 2010? Are bullet time and moving around quickly really all that impressive. Can this fast and furious take on third person shooters truly break out of the straitjacket that the genre insists upon?

On this episode, we discuss:

Weapons

  • Vanquish provides you a wide range of weapons to murder robots, from the more conventional shotguns and sniper rifles to grav cannons and lock on lasers. How fun are these to use, and how well does the weapon upgrade system work in balancing your arsenal?

Enemy Design

  • Vanquish enemies are mostly robots of different varieties. Do these serve as compelling foes, from the lowliest grunt to the huge mech-like Argus? Or are they boring to fight against, an endless wave of repetitive drones?

Cover

  • Vanquish is, at its heart, a third person shooter. Does it do enough to incentivise you to play into the throbbing heart of intense action and brinkmanship, or do you end up ducking behind cover and taking potshots at enemies as you slowly whittle them away?

We answer these questions and many more on the 130th episode of the Retro Spectives Podcast!


Intro Music: KieLoBot - Tanzen K

Outro Music: Rockit Maxx - One point to another

Vanquish OST: Erina Niwa, Masafumi Takada

How aggressively did you play Vanquish? What is god hard mode, and does it drastically change the experience? How would you rank Vanquish compared to other Platinum Games titles? Come let us know what you think on our community discord server!

You can support us monetarily on our Buy me a Coffee page

Jaksot(140)

Episode 114: Age of Mythology

Episode 114: Age of Mythology

Ensemble Studios blew the world away with Age of Empires way back in 1997.  It took a different approach to the RTS formulae than Westwood or Blizzard, and was rewarded heavily for it.  Being able to ...

11 Joulu 20231h 33min

Episode 113: Blood

Episode 113: Blood

Blood, first released in 1997 by Monolith Studios, was the middle child of the big three Build Engine games, sandwiched in between Duke 3D and Shadow Warrior.  Its combination of gory horror-inspired ...

13 Marras 20231h 20min

Episode 112: Metal Gear Solid 2: Sons of Liberty

Episode 112: Metal Gear Solid 2: Sons of Liberty

Metal Gear Solid 2 was easily the most hotly anticipated game for the Playstation 2.  The first game had blown everyone away, and the jaw-dropping graphics of previews combined with the quality of the...

23 Loka 20232h 11min

Episode 111: Rollercoaster Tycoon 2

Episode 111: Rollercoaster Tycoon 2

Rollercoaster Tycoon 2 was a staple of many people’s PC desktop screens back in the early 2000s.  Nestled in between the big hitters like Warcraft 3 and Diablo 2 you would find this odd game that stra...

2 Loka 20231h 19min

Episode 110: Metal Gear Solid

Episode 110: Metal Gear Solid

It feels like Metal Gear Solid barely needs an introduction.  First released in 1998 for the playstation, it launched Hideo Kojima into the western spotlight and has been credited as a foundational ga...

28 Elo 20231h 31min

Episode 109: Advance Wars

Episode 109: Advance Wars

In the 90’s turn based strategy and tactics games were everywhere, but by the turn of the millennium the RTS genre was stealing its thunder.  So it was a surprise to most when in 2001 Advance Wars see...

7 Elo 20231h 13min

Episode 108: Bad Mojo

Episode 108: Bad Mojo

Power fantasies are the norm for video games.  We play them to blow off steam, to escape into another world where we can let our worries drop away.  But Pulse Entertainment wanted to do things a littl...

17 Heinä 202358min

Episode 107: Luigi's Mansion

Episode 107: Luigi's Mansion

Luigi’s Mansion was the cornerstone of the Nintendo Gamecube’s launch in 2001.  It sold more copies than any other launch title, received positive critical acclaim, and occupied prime place in every p...

26 Kesä 202353min

Suosittua kategoriassa Vapaa-aika

nikotellen
antin-matka
sita
the-harlin-show
ihan-oikeesti
unicast
rss-nikotellen
eturivi
rss-naapurissa
tahtitehdas
mutsiputki
oral-sex
kaikkea-hyvaa
everypodi
terkuin-jenna
himocast
rss-viihde-media
20-30-40-podcast
kasper-ja-mikko
junnut-pelissa