Perpetua 09: Journey to the Bay Pt, 01

Perpetua 09: Journey to the Bay Pt, 01

The humble crew of the LIttle Snail could not have known what they were getting into.

A simple, kindness had led them towards danger and mystery unknwon. A fallen tower. Undead dragon cultists descending on them in the dark. An ancient prophecy written by the light.

And a sanctimonious solivagant stolen into shadow

Yet faced with this chaos, they continued. Making their way north, first to the bridge they'd rebuilt only days ago and then turning towards the seaside city of Calstega Bay in search fo answers. All around them, Perpetua awed with its beauty. The sea breeze sweeping across Tidaline's plains. Life all around them, blossoming and chirping. And the daytime sky giving way to the stars.

And so they were on the cusp of unexpected discovery: Because though they did not know yet, what we do about the Stars, they would soon find out just how they echo….

Redolencia. Alteros. Ichoria. Springsong. Armidirge. Imago. Genesika. KosmoKairosis.

It would be the first of these—Redolencia, announcing itself with buzzes and yelps—that they would encounter on that journey to Calstega Bay. On its face, it may have seemed like a distraction from their primary task—but in truth, it was their first glimpse into a world beyond—or a world before—the Perpetua they knew.

A lesson here, for those who study their journey: It is only a fool that sticks to the charted course. One never knows when a hill is worth the climb, a dance is worth a stumble, or a rose is worth its thorns.

This week on Perpetua: Journey to the Bay Pt. 1

Perpetua Guide [In Progress v.03]
Celestial Echoes [CECH]

So far, Celestial Echoes seems like they're a series of side quests, but I have a feeling they're actually really important—like either late in the campaign you'll have to go around to do all of them or else maybe the true ending is locked behind doing them?

In any case, they come in two versions: Unstable and Stable. Both are a part of the map affected by "Celestial Laws," which change some basic gameplay rules in BIG ways. What separates them, then? Well, Unstable Echoes are normally mini-dungeons or miniboss fights, while Stable Echoes (which you can make by completing the "Ritual of Stellar Restoration" in an Unstable Echo), tend to just be lore-focused map locations. Both offer a lot of unique loot, plus unique music and character interactions! Oh, also, supposedly if you don't do the ritual, Unstable Echoes can "spread" across more of the map, but I haven't tried to let that happen during this first playthrough (obviously).

While I'm including the basic stat blocks for all the Celestial Echo enemies, NPCs, and bosses in the NPC & Monsters section (search for PNMS but with brackets around it!), I'm keeping their longer entries here because I think most people will turn here to learn about the Echoes!

Redolencia [CERD]

Redolencia is probably the first celestial echo you'll find (though you could go around it and reach Capstone from the Prelude if you were willing to grind a little). As such, it's got a mix of combat (a pretty cool boss fight) and dungeon/puzzle gameplay. And its Celestial Laws are pretty basic. It's sort of like playing a game with wayyy less focus on spells.

The level and enemy design here is so weird It's like someone swapped the game palette with a sicker one. All the colors are like *too* colorful, but also too dim? I don't know anything about art, I just know it feels weird. And the music is SO intense given that it's just a bunch of flowers and bugs. Anyway, here's what you've got in store:

Celestial Law: Alchemical Tilt: Spells heal half damage. Skills and Items heal twice as much.

Celestial Law: Unstable Magic: When casting a spell, you fumble when 1s or 2s are rolled as a pair (i.e. rolls of 2 or 4, but not 1+2 or 2+1)

Scalewings [NMSCW]

Typical Traits: fluttering, territorial, lover of beauty, scientific

Stats: DEX 10, INS 8, MIG 8, WLP 6

Attacks: Beetlehorn Spear

Special Abilities: Scale Shower, Flying

In-Game Description: An echo of a butterfly-like person, attendant to the Vampire Orchid. Flutters like a stuttering shadow.

They're more like colorful moths than butterflies, in this FAQ-writer's opinion. They have big gross wings, and can spread poison with their Scale Shower ability. I'd love to know what the rest of their world was like, given that they use a huge beetle horn as a spear! Do you think the whole world was smaller or that everything small on it was bigger? Did humans even exist there?

Starter Tip: Simple! Use fire!

Vampire Orchid [NMVOR]

Typical Traits: Rapacious, Hungry, Gorgeous, Fragrant

Stats: DEX 8, INS 6, MIG 10, WLP 8

Attacks: Vine Drain, Pollen Dusting

Special Abilities: Plant: The Vampire Orchid is immune to dazed, enraged, and shaken.

In-Game Description: Tendrils of green, petals of black and yellow, and a column of deep red. Though one might wonder where the latter color comes from.

A giant hungry plant—where have I seen that one before! On one hand, its weakness to both ice and fire means that your party should be able to do great damage to it! On the other hand, the Celestial Echo that increases the chance of spellcasting fumbles means that it's easier to have things go totally off the rails all at once.

Starter Tip: Remember: Elemental Shards don't require any sort of spell casting roll! A cheap way to get a TON of damage during this fight.

Hosted by Austin Walker (austinwalker.bsky.social)

Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Jaksot(523)

COUNTER/Weight 25: You Can Call Me Captain

COUNTER/Weight 25: You Can Call Me Captain

The Kingdom Come has left the surface of Counterweight, but it hasn't quite made it out of orbit. Between a furious unit out for revenge, and a stuffy military bureaucrat insistent in doing things by the book, the Chime will need to get creative to get away. Cass tries to justify his ownership of Apostolosian materiel, Mako goes on a covert operation with his new best friend, and Aria and AuDy try to keep everything from spinning out of control. This time on COUNTER/Weight: You Can Call Me Captain Who's in charge here again? Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

4 Helmi 20161h 28min

COUNTER/Weight 24: It's Still Dark Out

COUNTER/Weight 24: It's Still Dark Out

With the newly formed Righteous Vanguard closing in on them, the Chime makes final preparations for escaping Counterweight. AuDy winds up working as a pawn in a much larger game while Cassander examines the state of the board. Elsewhere, Mako faces an uncannily familiar opponent and Aria Joie finds herself in an unexpected (but not unwelcome) rematch. This week on COUNTER/Weight: It's Still Dark Out Even the heart can be put in checkmate. Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

28 Tammi 20161h 13min

COUNTER/Weight 23: An Astonishingly Illegal Ship

COUNTER/Weight 23: An Astonishingly Illegal Ship

As the members of The Chime awake from the memory farm, they return to a world that has changed without them. Corporations may have restructured, empires may have fallen but the threat of Ibex remains and so there is no time to react, only to prepare. Cassander receives their inheritance, Aria turns a rival into a follower, AuDy trades a tray for a pilot's seat and Mako catches glimpses of himself everywhere. This week on COUNTER/Weight: An Astonishly Illegal Ship! The ducks are getting inline... Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

21 Tammi 20161h 7min

COUNTER/Weight 22: The Broken Branch

COUNTER/Weight 22: The Broken Branch

As our heroes review the past, the Golden Branch Star sector moves forward without them. And it moves towards instability. New corporate initiatives seek to re-establish the status quo. Old heroes come out of retirement, hoping to change things dramatically for the better. Masterminds move chess pieces and pawns contemplate their sacrifices. And above the planet Sage, Grace tightens her fist. This week COUNTER/Weight: The Broken Branch On a long enough timeline, every orbit decays. Hosted by Austin Walker (@austin_walker) Featuring Sylvia Clare (@captaintrash) and Andrew Lee Swan (@andrewleeswan) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

14 Tammi 20161h 35min

COUNTER/Weight 21:  Crisis! (A Solemn Vow Above The Sea of Counterweight)

COUNTER/Weight 21: Crisis! (A Solemn Vow Above The Sea of Counterweight)

Military water running down stainless steel cookware. The rustling of paperwork, yet unsigned. The warm hum and soft glow of engines alight. Distance and purpose, intermingling in the space between stars. A hand on a shoulder. A choice that makes itself. Eyes and voices, hearts and threats, and our familiar hesitation. This week: Crisis! (A Solemn Vow Above The Sea of Counterweight) Some things last a long time. Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), Sylvi Clare (@captaintrash), Andrew Lee Swan (@andrewleeswan) and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

8 Tammi 20162h 59min

COUNTER/Weight 20: The Glimmer Incident: The Executive Enters!

COUNTER/Weight 20: The Glimmer Incident: The Executive Enters!

The Chime lay on medical beds on the surface of Counterweight, hooked into a simulation to learn as much as they can about Ibex, candidate of Righteousness. Inside the simulation, members of the Kingdom, a coalition fleet lead by The Kingdom Come, are unsure whether or not to keep Ibex at a distance. Just what is it that makes Ibex a threat, and is he more dangerous near or far? This week on COUNTER/Weight: The Glimmer Incident: The Executive Enters! Keep your friends close... Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), Sylvi Clare (@captaintrash), Andrew Lee Swan (@andrewleeswan) and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here. A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

1 Tammi 20162h 34min

COUNTER/Weight 19: The Road You Take And Who You Take It With

COUNTER/Weight 19: The Road You Take And Who You Take It With

With Ibex's threat in the air, an old ally reaches out to The Chime with an offer: Learn about your enemy before you suffer the same fate I did. The group--with a few surprise additions--steps into the past to find out what exactly happened ten years ago. Before she was Queen-Captain of the Weightless, who did Tea Kenridge command? What did Addax mean when he said he hurt Cassander? Who piloted the Kingdom Come before it was decommissioned? Why didn't the Rapid Evening stop the war? And what ever happened to Jace Rethal? This week on COUNTER/Weight: The Road You Take And Who You Take It With Let's get this show on the road! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), Sylvi Clare (@captaintrash), Andrew Lee Swan (@andrewleeswan) and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

24 Joulu 20152h 13min

COUNTER/Weight 18: The Order of Things

COUNTER/Weight 18: The Order of Things

The desert winds of Counterweight are broken by the sound of gunfire, as The Chime face foes new and old in the settlement of Seabed City. While Aria Joie finds herself tangled up in a mess of problems (and lasers), Cass proves his mettle as a soldier (and a doctor). Elsewhere, Mako confronts a living godhead and AuDy confronts the grey space between programming and feeling. This week on COUNTER/Weight: "The Order of Things" It's so quiet out here... Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

17 Joulu 20151h 28min

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