Ep.8: Story Structure, Play Concepts, Starting with the 3-Act Model

Ep.8: Story Structure, Play Concepts, Starting with the 3-Act Model

Here is our inaugural conversation about story structure and the ways both system and choice shape our RPG sessions. In this episode, we focus on the classic three-act structure—how it translates into collaborative, improvised play over the course of an ongoing campaign, or within individual sessions.

We explore a few core questions:

Where does the responsibility for story lie in an RPG?

What games drive narrative through structure, and how do they do it?

How can we think differently about the formulas we bring to the table?

Our goal is to offer several ways to create story in nearly any type of game, including those without explicit narrative mechanics. This is the beginning of a longer conversation about how stories emerge in play, and the different tools we can use to shape them.

More to come on this topic, we’re sure.

Topics Discussed:

00:01:00 What we’re playing?

00:18:50 Narrative Structure

00:24:00 Site-based games

00:44:42 Sandbox games

01:01:00 Player facing

01:08:00 Story Driven Structures, ie Three Acts

01:10:00 The Inciting Incident

01:19:00 Act Two

01:27:00 Reluctant Heroes

01:29:00 Act Three

01:33:20 Wrapping Up

For more podcasts, articles and more visit ModernMythology.net

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Jaksot(27)

Ep.27: Death & Dying

Ep.27: Death & Dying

Have you had a character die mid-session? How did it feel, and had the table talked it through first? We all run games with violence of some kind, juggling different systems and different layers of mo...

15 Kesä 2min

Ep.26: Alignment

Ep.26: Alignment

What alignment are you, and what does that mean? Does it drive your behavior? Does your character’s alignment drive theirs? We look at one of D&D’s most durable sacred cows: alignment as personality t...

2 Touko 2min

Ep.25: Cypher Systems

Ep.25: Cypher Systems

In Episode 25 of Modern Mythology, we take on the Cypher System, a well-known universal tabletop RPG system with a strong reputation for flexible, narrative-driven play. Because Cypher isn’t tied to a...

3 Huhti 2min

Ep.24: Setting & System

Ep.24: Setting & System

In Episode 24 of Modern Mythology, we dig into one of the biggest questions in tabletop RPG design: how setting and system actually interact at the table. This is a dense, nearly two-hour conversation...

12 Maalis 2min

Ep.23: Burning Wheel

Ep.23: Burning Wheel

Burning Wheel has stayed Scott’s favorite RPG for a reason, and this two-hour episode digs into the specifics. We look at how the game’s tools reinforce each other at the table: lifepath character cre...

17 Helmi 2min

Ep.22: Technology

Ep.22: Technology

Modern Mythology Ep. 22 — Technology takes a reflective look at how changing technologies have shaped tabletop role-playing games over time. From physical tools at the table to digital spaces that bri...

3 Helmi 2min

Ep.21: Sci-fi Wrapup

Ep.21: Sci-fi Wrapup

Episode 21 closes our sci-fi season with a debrief: what we learned when theory met the table. We revisit the systems we ran—Coriolis, Freemarket, CBR+PNK, Mothership, Twilight Imperium among others—a...

5 Tammi 2min

Ep.20: Twilight Imperium RPG (Genesys)

Ep.20: Twilight Imperium RPG (Genesys)

This week is an interesting collision between board games and tabletop RPGs as we jump into Twilight Imperium: Ashes of Power, the Free RPG Day adventure built for the Genesys roleplaying system. Desi...

23 Joulu 20252min

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