EP 220 - Star Citizen Finally Introduces Dungeons in 4.3 (Ft. TheAstroHistorian)

EP 220 - Star Citizen Finally Introduces Dungeons in 4.3 (Ft. TheAstroHistorian)

Star Citizen Alpha 4.3 has entered testing in the first wave of PTU (Evocati). With it comes almost 100 new underground facilities with new investigation contracts and other surprises. Today, I discuss first impressions with TheAstroHistorian as well as the difficulties of dealing with Wikelo and his ship restrictions, and the narrative of Star Citizen’s story in 2025.


Today’s Guests:

TheAstroHistorian

Twitch - https://www.twitch.tv/TheAstroPub

Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian

Twitter - https://twitter.com/TheAstroPub


ToC:

00:00 Introductions

06:30 Star Citizen: The Story So Far

17:45 The Future of Mission Givers

21:40 Narrative & Events

28:00 New Underground Facilities

44:40 What Happened To Cooperation Zones

01:00:00 Is Combat Going to Be Everywhere From Now on?

01:12:30 Wikelo & Ship Availability

01:19:40 The Rest of The Year (Is Rough?)


Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

Jaksot(232)

Ep 71 | What's Coming Next For Star Citizen (Ft. Farrister)

Ep 71 | What's Coming Next For Star Citizen (Ft. Farrister)

Quarter 4 is a big time of the year for Star Citizen with many new features coming online and multiple events, ship sales, and free fly events. This week I speak with Farrister about the possibilities of CitizenCon and the next update to Star Citizen, Alpha 3.18. What might change and how could it affect players? Farrister: Youtube Twitter Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord

3 Loka 20221h 8min

Ep 70 | How Global Persistence & the Cargo Refactor Will Change Hauling Gameplay (Ft. Jack Axton)

Ep 70 | How Global Persistence & the Cargo Refactor Will Change Hauling Gameplay (Ft. Jack Axton)

Cargo Hauling has always been a viable profession in Star Citizen, but it hasn’t necessarily been easy or enjoyable. Many have expressed excitement at the prospects of the upcoming cargo refactor in Star Citizen 3.18, but the limited nature of the rework may not meet the moment, and it’s very possible there are other more impactful changes that are needed to fix the career option. In today’s episode, I discuss with the content creator and regular hauler, Jack Axton. Today’s Guests: Jack Axton Youtube

26 Syys 20221h 32min

Ep 69 | What Kind of MMO is Star Citizen Trying to Be? (ft. Draaz3n)

Ep 69 | What Kind of MMO is Star Citizen Trying to Be? (ft. Draaz3n)

The MMO genre is a large one. Despite Star Citizen being unfinished, it's easy to see some similarities and differences to the rest of the genre. Today, Draaz3n and I discuss what makes different MMOs unique, and how Star Citizen compares. Today’s Guests: Draaz3n

19 Syys 20221h 18min

EP 68 | How Star Citizen Has Changed For The Better And The Worse (Ft. Bored Gamer)

EP 68 | How Star Citizen Has Changed For The Better And The Worse (Ft. Bored Gamer)

In this episode, I discuss the history of Star Citizen & Squadron 42, and which was the real focus early on. We also look at how Star Citizen has changed over the years, and how the progress of development compares to earlier more difficult years. This was a very informative talk with one of the OG Star Citizen creators, I hope you enjoy it! Today’s Guests: Bored Gamer: Website: https://www.boredgamer.co.uk/ Youtube: https://www.youtube.com/channel/UC7W5LTUy7DJYpx0cpVKJe0g Twitch: https://www.twitch.tv/team/boredgamer Twitter: https://twitter.com/BoredGamerUK Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord

12 Syys 20221h 6min

Ep 67 | 100 Minutes of Space Ship Talk (Ft. TheAstroPub & Execute)

Ep 67 | 100 Minutes of Space Ship Talk (Ft. TheAstroPub & Execute)

Today I sit down with the spaceship crew for a secret Inforunners show. We discuss the past and future of spaceships, what new features are coming to ships, and what CIG might have in store for upcoming gameplay when it comes to ships. This is a more casual discussion surrounding one of the biggest topics in Star Citizen, I hope you enjoy it. Today’s Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstroPub Twitter - https://twitter.com/TheAstroPub Execute Youtube - https://www.youtube.com/c/inforunners Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord

5 Syys 20221h 37min

Ep 66 | The Uncertain Future of Combat & PVP in Star Citizen (Ft. Avenger__One)

Ep 66 | The Uncertain Future of Combat & PVP in Star Citizen (Ft. Avenger__One)

Recent changes to Space Station Kareah & a new wave of players experiencing dynamic events for the first time has brought the conversation of PvP to the forefront again. Instead of talking solely about PvP, though, I wanted to have my friend Avenger__One on to discuss the nuances of combat in Star Citizen and our encounters will likely be changing in the near and far future due to feature updates. Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord

29 Elo 20221h 15min

Ep 65 | Is Star Citizen’s Greatest Strength Failing? (Ft. Croncy)

Ep 65 | Is Star Citizen’s Greatest Strength Failing? (Ft. Croncy)

There is an audio glitch from about 3 minutes until 6 minutes. Apologies we are looking for ways to fix this. Anybody who has been involved in Star Citizen knows the community takes on many responsibilities that the game normally handles. The community has kept this project alive, however it may seem like the community is changing due to increased popularity. Content creator Croncy has some good suggestions for how the community, and what makes it great, and survive these changes. Today’s Guests: Croncy Youtube Twitter

22 Elo 202257min

Ep 64 | Is Star Citizen Still Good 3 Months Later? (Ft. Olli43)

Ep 64 | Is Star Citizen Still Good 3 Months Later? (Ft. Olli43)

Today I’m joined by Olli43, who joined me in episode 51 to discuss his newfound love for Star Citizen & creating content for the game. After 3 months, several in-game events, 60+ videos, and a full round of updates, I’ve called Olli again to talk about that original enjoyment, and if it’s still there. Does Star Citizen get stale, or is it worth playing long-term, I’d like to help answer that question today. Today’s Guests: Olli43 Youtube Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram Twitter Facebook Discord

15 Elo 20221h 30min

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