
#1248: Futureproofing
In this podcast, I talk about a concept called futureproofing where we design mechanics to better enable us to use them in the future.
6 Kesä 202539min

#1247: FINAL FANTASY with Gavin Verhey
In this podcast, I sit down with the lead designer of Magic: The Gathering®—FINAL FANTASY™ to talk about the set's design.
6 Kesä 202531min

#1246: Why Mechanics Don't Make It
We design a lot of mechanics. Most don't make it to print. Why? That's my topic for this podcast.
30 Touko 202533min

#1245: Test Decks
This podcast talks about a tool we use to playtest new mechanics.
30 Touko 202530min

#1244: Formats I Made
Someone on my blog asked me if I ever designed any Magic formats. It turns out that I have, so I spent a podcast episode talking about them.
23 Touko 202531min

#1243: Vision Design Issues
In this episode, I walk through many of the design issues that occur during vision design.
23 Touko 202536min

#1242: Repeats and Tweaks
In this podcast, I talk about times we decided to reuse mechanics and times we chose to tweak mechanics into something new.
16 Touko 202531min

#1241: Making Mechanics
Inspired by this year's "Nuts & Bolts" column, I walk through how mechanics are created.
16 Touko 202531min






















